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Thrair
2014-01-17, 03:00 AM
I'm building an unarmed character with the Brawler Fighter archetype, with a secondary focus in grappling. Mostly a lockdown build.

Given I want to use unarmed, what options do I have to get an Enhancement bonus to my unarmed strikes (and still have them count as unarmed)?

Here's the options I've found so far:
1) Amulet of Mighty Fists (http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/amulet-of-mighty-fists)
-While they work, they are extremely expensive as a way of getting an enhancement bonus, and also take up the same slot as an Amulet of Natural Armor.

2) Body Wrap of Mighty Strikes (http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/body-wrap-of-mighty-strikes)
-A little bit better of an option, as it's cheaper per point of bonus and also goes to a higher total bonus. It also uses a lesser-used slot for melee types. As a downside, it's got a somewhat gimmicky limitation to per/round usage, limiting it when combined with AoO. Not a huge issue in the long run, however.

3) Gauntlets (http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/gauntlet)
-These look like an option, but I'm not sure if they can be enchanted separately as weapons, or if they're like shield bashes and don't get an enhancement bonus to attacks. They also would occupy the same slot as Gauntlets of the Skilled Maneuver (http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/e-g/gauntlets-of-the-skilled-maneuver), which are nearly mandatory for any grappling build.

4) Brass Knuckles (http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/brass-knuckles)
-These would seem to work, but it seems they have been Errata'd to count as armed attacks, precluding the use of unarmed feats with them. (Such as the potent Jawbreaker (http://www.d20pfsrd.com/feats/combat-feats/jawbreaker-combat) feat and the Dragon Style (http://www.d20pfsrd.com/feats/style-feats) feat chain.)

5) Cestus (http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/cestus)
-These look fantastic, and even better than Brass Knuckles in every way: As they do more damage, have a wider threat range, and can do bludgeoning or piercing damage. However, there an errata on them that also seems to make them count as armed attacks.

Inside front cover—In the Cestus entry, change Type to “B or P.”

Page 3—In the Cestus entry, in the third sentence, remove the words “unarmed” and “rather than nonlethal damage.”

Table Entry: Cestus 5 gp 1d3 1d4 19–20/×2 — 1 lb. B or P monk
I'd really like clarification on these, in particular.

So, are there any other ways to gain enhancement bonuses to Unarmed Strikes? And do Cestus now count as armed attacks, or am I simply reading the Errata incorrectly?

Coidzor
2014-01-17, 03:32 AM
Pathfinder hates your character, sorry. So it largely depends upon whether the GM is a fan of their personal interpretations of how the game should work and uses their stealth errata or not for the brass knuckles and cestus.

Gauntlets don't have the same issue that non-spiked shields have when it comes to enhancing them as weapons to the best of my knowledge, even in Pathfinder. You just have the piddly d3 for the weapon die to contend with.

I honestly can't remember how things shake out for putting weapon properties onto your already magical for different reasons gauntlets in PF, though. I suspect that if SKR even finds out that there is a way to do it you can expect another stealth errata to pop up.

Thrair
2014-01-17, 03:49 AM
Well, the piddly damage die isn't much of a problem with the Brawler Archetype, as damage dice is an insignificant part of their damage compared to a Monk, given they have an improved weapon training and higher BAB for better Power Attack.

grarrrg
2014-01-17, 11:04 AM
3) Gauntlets (http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/gauntlet)
-These look like an option, but I'm not sure if they can be enchanted separately as weapons

Check the web link.
"weapons/weapon-descriptions"
I'd say Gauntlets qualify as weapons.

Vedhin
2014-01-17, 12:00 PM
Remember this line from the Monk's Unarmed Strike ability?

"A monk's unarmed strike is treated as both a manufactured weapon and a natural weapon for the purpose of spells and effects that enhance or improve either manufactured weapons or natural weapons."

Hire someone to cast Masterwork Transformation (http://paizo.com/pathfinderRPG/prd/ultimateMagic/spells/masterworkTransformation.html#_masterwork-transformation) on your unarmed strike. Costs 360gp, 300 if a party member will do it at cost.

Now your unarmed strikes are masterwork, and can be enchanted as weapons. You'd have to hang out for 8 hours/day when getting enchanted, but that's not usually a big deal. With Craft Magic Arms and Armor and Master Craftsman, you can enchant yourself.

Thrair
2014-01-17, 01:41 PM
Huh. I figured that wording was to allow Monk unarmed to count as natural weapons for feats (when they do not). But it seems like RAW allows for that.

RAI is always, of course, up the the DM. But it's another option I can run by him. Thanks.

Coidzor
2014-01-17, 02:47 PM
Huh. I figured that wording was to allow Monk unarmed to count as natural weapons for feats (when they do not). But it seems like RAW allows for that.

Well, it was, until they decided that monks being able to qualify for improved natural attack (unarmed strike) was totes OP. Somehow. Using math they never shared but claimed to have done. Or maybe that was the brass knuckles kerfluffle.