Ace Nex
2014-01-18, 02:17 AM
I'm making a Favored Soul (I must use this class)/Sacred Exorcist (Must use for this class too) Anyone have any advice on what to do post 10th level (FS 9/SE 1)
I was thinking about a possible Build with
Favored Soul 5 (5)
Wizard 1 (6)
Mystic Theruge 2 (8)
Sacred Exorcist 1 (9)
Mystic Theruge 3-10 (19)
Then another level of Favored Soul for 20
Feats:
1st: Empower Spell
Bonus (Human): Persist Spell
3rd: Initiate of Mystra
6th: Southern Magician
9th: DMM Empower
12th: DMM Persist
15th: Invisible Spell
18th: Craft Contingent Spell
Rounds out with 19th level casting for Divine Spells, and counts as an 11th level wizard, so up to 6th level with all the fun mid level Wizard Spells. Won't be going for Wizard damaging spells, mostly utility/No save spells.
This build is mostly going to be a party support/buffer character with some flashy Cleric spells as well. While weaker than a Cleric/Wiz, I rather liked Favored soul and wanted to give it some more spells and Wizards make the best in that department, but I'm open to suggestions (Hence why I posted it)
We start at 10th level, and I'm in a party with 8 other people, (and no divine casters, a psion/swordsage, and an Artificer. We're lacking in the spell department.)
I was thinking about a possible Build with
Favored Soul 5 (5)
Wizard 1 (6)
Mystic Theruge 2 (8)
Sacred Exorcist 1 (9)
Mystic Theruge 3-10 (19)
Then another level of Favored Soul for 20
Feats:
1st: Empower Spell
Bonus (Human): Persist Spell
3rd: Initiate of Mystra
6th: Southern Magician
9th: DMM Empower
12th: DMM Persist
15th: Invisible Spell
18th: Craft Contingent Spell
Rounds out with 19th level casting for Divine Spells, and counts as an 11th level wizard, so up to 6th level with all the fun mid level Wizard Spells. Won't be going for Wizard damaging spells, mostly utility/No save spells.
This build is mostly going to be a party support/buffer character with some flashy Cleric spells as well. While weaker than a Cleric/Wiz, I rather liked Favored soul and wanted to give it some more spells and Wizards make the best in that department, but I'm open to suggestions (Hence why I posted it)
We start at 10th level, and I'm in a party with 8 other people, (and no divine casters, a psion/swordsage, and an Artificer. We're lacking in the spell department.)