mistformsquirrl
2014-01-18, 02:37 AM
So, I've been working on a new character - a hoplite-esque amazon focused on using a longspear in one hand and a shield in the other.
Now... normally in 3.5e this might be kinda bad - however I was allowed to use the Pathfinder version of the Fighter class, along with the Phalanx Soldier archetype - which neatly solves some some of those issues.
The one problem is... well, I'm a little unsure what feats to pick up beyond the immediately obvious ones.
Right now here's my tentative list:
1 - Combat Expertise
Bonus Feat 1 - Improved Trip
Bonus Feat 2 - Combat Reflexes
3 - Power Attack
Bonus Feat 4 - ?
Bonus Feat 6 - ?
6 - Improved Shield Bash
----
Improved Shield Bash is there basically as an "oh crap" button, if say, my back is to a wall and an enemy is under my spear's reach I can still beat them senseless with the shield. Not ideal, but it'll do.
That said that leaves me with a couple open slots... there's a loooooot of options for fighter bonus feats, and several of the feats I've taken in other slots could easily be swapped into a bonus feat slot if necessary.
I'm kinda tempted to take Stand Still for enemies that are too tough to trip/immune to it, especially since this will be at least partially an underwater campaign; but I've got no experience with that feat so maybe there's something that makes it useless.
Another possibility is Improved Bull Rush and Shock Trooper... but those are kinda the antithesis of the way I see this character so I dunno.
Anything really good I should have for this, or would even weapon focus/weapon spec be worth it perhaps?
Now... normally in 3.5e this might be kinda bad - however I was allowed to use the Pathfinder version of the Fighter class, along with the Phalanx Soldier archetype - which neatly solves some some of those issues.
The one problem is... well, I'm a little unsure what feats to pick up beyond the immediately obvious ones.
Right now here's my tentative list:
1 - Combat Expertise
Bonus Feat 1 - Improved Trip
Bonus Feat 2 - Combat Reflexes
3 - Power Attack
Bonus Feat 4 - ?
Bonus Feat 6 - ?
6 - Improved Shield Bash
----
Improved Shield Bash is there basically as an "oh crap" button, if say, my back is to a wall and an enemy is under my spear's reach I can still beat them senseless with the shield. Not ideal, but it'll do.
That said that leaves me with a couple open slots... there's a loooooot of options for fighter bonus feats, and several of the feats I've taken in other slots could easily be swapped into a bonus feat slot if necessary.
I'm kinda tempted to take Stand Still for enemies that are too tough to trip/immune to it, especially since this will be at least partially an underwater campaign; but I've got no experience with that feat so maybe there's something that makes it useless.
Another possibility is Improved Bull Rush and Shock Trooper... but those are kinda the antithesis of the way I see this character so I dunno.
Anything really good I should have for this, or would even weapon focus/weapon spec be worth it perhaps?