Dreadgrim
2014-01-19, 11:42 AM
The place is Sharn, city of towers. A metropolis mostly spanning vertically.
On top of one of the towers, which are pretty large, the druid have set an urban wood. It works as a free area, so it is not tied to a specific druidic sect, any druid is free to visit. A small wooden house is also there, with some equipment, the keepers' beds and useful stuff.
The Gatekeepes, anyway, are the most prominent group. This is because they are specialized in dealing with stuff that involves other planes, and the city has two big zones of manifestation linked to two different planes; the influence of them allows the city to run, and messing with them could have catastrophic effects.
I would like to know what cool stuff you would add to the place. Just woods and house seems lame. The druids are not flashy, I know, but I feel like the place could use a couple more things.
Also, imagine that the Gatekeepers constantly check for things like portals, planar breaches and things like this opening in the city (as it is). How would you make them know when this happens? Divination magic? Net of informators? "Signs"? Keep in mind that the setting's magic level is never unnecessarily high.
Thank you.
On top of one of the towers, which are pretty large, the druid have set an urban wood. It works as a free area, so it is not tied to a specific druidic sect, any druid is free to visit. A small wooden house is also there, with some equipment, the keepers' beds and useful stuff.
The Gatekeepes, anyway, are the most prominent group. This is because they are specialized in dealing with stuff that involves other planes, and the city has two big zones of manifestation linked to two different planes; the influence of them allows the city to run, and messing with them could have catastrophic effects.
I would like to know what cool stuff you would add to the place. Just woods and house seems lame. The druids are not flashy, I know, but I feel like the place could use a couple more things.
Also, imagine that the Gatekeepers constantly check for things like portals, planar breaches and things like this opening in the city (as it is). How would you make them know when this happens? Divination magic? Net of informators? "Signs"? Keep in mind that the setting's magic level is never unnecessarily high.
Thank you.