Eulalios
2014-01-19, 01:14 PM
I wish I could find the thread on this, someone else wrote a good one a few months back ...
... anyway, I'm considering the following mechanical implementation:
spell preparation requires roughly 15 minutes per level, a spellbook, and all spell components, in order to conjure an appropriate spirit and bind it to work the wizard's will on command
spell casting is a standard action to command the bound spirit
considering the normal Wizard spell progression, but treating it as "points" rather than a fixed number of spells per level, the "points" represent the total strength of spirits that the Wizard may simultaneously bind; e.g. at the 2/2/1 level, the Wizard can have prepared spells totaling 7 levels (such as 2 x 3d level and 3 x 1st level).
spell prep can be accomplished without rest, but all characters suffer a -1 penalty to INT, WIS and CHA for each day without adequate sleep; if this penalty brings INT < 9, safe spell prep requires roll d20 < modified INT; fail = wizard attacked by conjured spirit.
Thoughts?
... anyway, I'm considering the following mechanical implementation:
spell preparation requires roughly 15 minutes per level, a spellbook, and all spell components, in order to conjure an appropriate spirit and bind it to work the wizard's will on command
spell casting is a standard action to command the bound spirit
considering the normal Wizard spell progression, but treating it as "points" rather than a fixed number of spells per level, the "points" represent the total strength of spirits that the Wizard may simultaneously bind; e.g. at the 2/2/1 level, the Wizard can have prepared spells totaling 7 levels (such as 2 x 3d level and 3 x 1st level).
spell prep can be accomplished without rest, but all characters suffer a -1 penalty to INT, WIS and CHA for each day without adequate sleep; if this penalty brings INT < 9, safe spell prep requires roll d20 < modified INT; fail = wizard attacked by conjured spirit.
Thoughts?