Bloodgruve
2014-01-20, 11:43 AM
Hey Playgrounders
Looking at a bard build, give me your thoughts. Books are Core/SRD, PHB2, CAdv and CArc for classes but feats, skills and equipment are open.
I like melee and am building to buff me and my parties combat abilities with Inspire Courage.
Human CG, 48 point buy.. Alleviates some of the MAD.
Weapons are 2x Mighty Whip-Daggers. Arms and Equipment Guide 3.0. Couple questions here. Lists these under Exotic Ranged weapons, but Whip in 3.5 is melee. Do the whip daggers need Dex, Point Bland and Precise Shot to function well or do they run off of Str? I know they are subject to AoO when threatened and they do not threaten. Will also pick up some Crystal Echo Blades and use Alter Self natural attacks.
Assuming they are Str and Melee this is my build.
Bard 8/ Warblade 1*/ Bard X
1. TWF, Melodic Casting (H), Oversized TWF (F) and Extra Music (F)
3. Knowledge Devotion
6. Snowflake Wardance
9. Song of the White Raven*
12. Words of Creation.... *
15?
18?
ACF's
Bardic Knack
Healing Hymn
Spellbreaker Song
Song of the Heart replacing Suggestion at 6th lvl
Skills are 6 knowledges, Perform (Beatbox) and UMD with miscellaneous ranks in others for prerequisites.
I decided against a Trip build because of the lack of AoO's with Whips. We have a couple front liners though so I like the range.
*Our DM is not terribly experienced. I am hoping that by the time the group hits 9th level Warblade and BoED will open up.
Give me your thoughts, I know its not terribly optimized but I'm going for a fun, stylish and semi-optimized character.
Input is appreciated,
Blood~
Looking at a bard build, give me your thoughts. Books are Core/SRD, PHB2, CAdv and CArc for classes but feats, skills and equipment are open.
I like melee and am building to buff me and my parties combat abilities with Inspire Courage.
Human CG, 48 point buy.. Alleviates some of the MAD.
Weapons are 2x Mighty Whip-Daggers. Arms and Equipment Guide 3.0. Couple questions here. Lists these under Exotic Ranged weapons, but Whip in 3.5 is melee. Do the whip daggers need Dex, Point Bland and Precise Shot to function well or do they run off of Str? I know they are subject to AoO when threatened and they do not threaten. Will also pick up some Crystal Echo Blades and use Alter Self natural attacks.
Assuming they are Str and Melee this is my build.
Bard 8/ Warblade 1*/ Bard X
1. TWF, Melodic Casting (H), Oversized TWF (F) and Extra Music (F)
3. Knowledge Devotion
6. Snowflake Wardance
9. Song of the White Raven*
12. Words of Creation.... *
15?
18?
ACF's
Bardic Knack
Healing Hymn
Spellbreaker Song
Song of the Heart replacing Suggestion at 6th lvl
Skills are 6 knowledges, Perform (Beatbox) and UMD with miscellaneous ranks in others for prerequisites.
I decided against a Trip build because of the lack of AoO's with Whips. We have a couple front liners though so I like the range.
*Our DM is not terribly experienced. I am hoping that by the time the group hits 9th level Warblade and BoED will open up.
Give me your thoughts, I know its not terribly optimized but I'm going for a fun, stylish and semi-optimized character.
Input is appreciated,
Blood~