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Grayson01
2014-01-24, 05:28 AM
Okay I rolled these Stats 17 17 16 15 16 18 what the heck should I build with it. Not Wizard or Cleric... What would you build if you had these Stats for a Character?

Hytheter
2014-01-24, 05:46 AM
0_0

With stats like that you might as well go ahead and build something really MAD, like a Paladin or Monk.

Grayson01
2014-01-24, 05:49 AM
0_0

With stats like that you might as well go ahead and build something really MAD, like a Paladin or Monk.

Or a Paladin/Monk with the Asentic Knight Feat lol Which would you build the P or the M?

Summerstorm
2014-01-24, 05:52 AM
Factotum / Swordsage
Maybe prestige somewhere in higher levels. (Or add something weird like Marshall, Swashbuckler etc.)

Factotum: Can get healing out of Wis, can turn Undead for Cha, fights, gets Int to EVERYTHING (well pretty much). Super-high skills (everything)

Swordsage: Fights, can use the +standard actions the factotum level 8 provides for double maneuvres, gets Wis to AC.

Comes out at great saves, HUGE utility. Good basis for pretty much anything, but you need 4 high stats, better 5... So perfect for you.

Gwendol
2014-01-24, 05:53 AM
I'd go for a Bardadin or Bardsader. Favored Soul with its split stat casting will do well too.

But in general, you can pick what you want.

BeerMug Paladin
2014-01-24, 06:25 AM
I once had stats similarly awesome. I used them to make a supremely physically fit wizard who enjoyed working out, jogging and such, in addition to studying the arcane arts. A new wizard (player character who was made to replace a dead character) joined the wizard guild she belonged to and ended up as her apprentice. She advised him to start working out since it would improve blood flow to the brain and was just all-around a smart thing to be doing since it would have tons of positive benefits. She offered to help him establish a workout routine.

The new wizard thought she was insane and tried to get the guild to assign his apprenticeship to someone else. (And the player thought I was weird for making her stress the importance of physical fitness like that.) From a roleplaying perspective, I think it was the most fun I've had with a wizard.

The best moment was when she dived out a window to pursue an escaping thug, leaving the rest of the party (a fighter among them) to take the far more sensible route out the doorway and caught up in time to see her tackle and pin the enemy, forcing a surrender by sheer physical force alone.

That said, a stat block like that could let you make a character who is an amusing subversion of a more typical character type. There's really no limit on what silliness you could do with it.

Although it really should come down to mostly what type of role you like best. Martial, skilled or casting. Myself, I'd probably go with a paladin, since I like them in general, and they benefit from high-everythings in stats.

bekeleven
2014-01-24, 06:33 AM
Build a Human Paragon/Chameleon/Factotum and leverage your ability to do anything.

That, or build a warlock, who can leverage any high stats.

RolandDeschain
2014-01-24, 07:06 AM
Bardsader or Sorcadin. Those scores seem like an open invitation to gish it up.

nedz
2014-01-24, 07:11 AM
Whatever I wanted to play. Seriously, that is kind of the point of Chargen.

FMArthur
2014-01-24, 07:26 AM
Play a Binder. It's kind of difficult to find enough things to do as a Binder until you can bind more than just one vestige, and you can't do most things very well because usually ability score allotment is so tight. You also don't get martial weapons most of the time, so it's hard to contribute while you have abilities on their five-round cooldowns. Being strong, hardy, intelligent and charismatic all at once would be super useful for a Binder.

LordBlades
2014-01-24, 07:47 AM
Okay I rolled these Stats 17 17 16 15 16 18 what the heck should I build with it. Not Wizard or Cleric... What would you build if you had these Stats for a Character?

Not Wizard or Cleric? Go Druid!

prufock
2014-01-24, 07:48 AM
Factotum 8/Marshal 1/Master of Masks 1/Chameleon 10

A variation of Person_Man's Haberdash the Masked build, but replacing 11 levels of factotum with marshal/chameleon. Yes, I know more factotum is technically better, giving you more IPs, but you'll be taking a bunch of Fonts of Inspiration anyways.

You have the int for factotum and chameleon arcane aptitude, wis for divine aptitude, str, dex, and con for fighting, and charisma for whichever minor aura you'd like. You can do basically anything, but you may want to focus.

Amphetryon
2014-01-24, 07:53 AM
I'd make a Sorcsader/JPM out of those stats.

Grayson01
2014-01-24, 07:54 AM
Factotum 8/Marshal 1/Master of Masks 1/Chameleon 10

A variation of Person_Man's Haberdash the Masked build, but replacing 11 levels of factotum with marshal/chameleon. Yes, I know more factotum is technically better, giving you more IPs, but you'll be taking a bunch of Fonts of Inspiration anyways.

You have the int for factotum and chameleon arcane aptitude, wis for divine aptitude, str, dex, and con for fighting, and charisma for whichever minor aura you'd like. You can do basically anything, but you may want to focus.

What book is the Factotum in?

eggynack
2014-01-24, 07:59 AM
What book is the Factotum in?
Dungeonscape, page 14.

Not Wizard or Cleric? Go Druid!
Seconded. Druids are nifty. Two of those crazy stats are going to be wasted, but that's not a big deal.

Fouredged Sword
2014-01-24, 08:39 AM
I am gonna say go for a Changeling Chameleon build. With those stats you can pull it off.

Factotum 3 / Fighter 1 / Spellthief 1 / Chameleon 10 / Factotum 5

You can be anything. Be a new character every time your party gets to a breaking point, and assume a new identity every time they loose sight of you.

prufock
2014-01-24, 10:46 AM
I am gonna say go for a Changeling Chameleon build. With those stats you can pull it off.

Factotum 3 / Fighter 1 / Spellthief 1 / Chameleon 10 / Factotum 5

You can be anything. Be a new character every time your party gets to a breaking point, and assume a new identity every time they loose sight of you.

Just curious, why Spellthief?

Fouredged Sword
2014-01-24, 10:54 AM
1d6 sneak attack, added to the possibility of gaining master spell thief, allowing you to cast in light armor when faking being a bard or some such.

This way you have all armor profs, can cast in light armor (and maybe medium if you spend a real feat on master spellthief), martial weapons prof (exotic with floating feat).

You have tons of spell options, int to lots of stuff.

It generally works out well. There is a solid argument for duskblade 3 in place of factotum 3, but I like the skills more than the offensive kick.

bekeleven
2014-01-24, 01:43 PM
I would swap Spellthief 1 / Fighter 1 for Marshal 1 /Factotum 1. After you finish 10 levels in chameleon, take one in Exemplar (Marshal qualifies you). You end with just as much factotum but get skill masteries piling up, too.

Particle_Man
2014-01-24, 02:03 PM
I was gonna say monk, or samurai, but you know what, screw it:

Bard (all the way!), the original d20 "multiclass" character. 18 cha (naturally), 15 wis, 16/17 to taste. Like an uber-competent Elan.

HaikenEdge
2014-01-24, 02:18 PM
Okay I rolled these Stats 17 17 16 15 16 18 what the heck should I build with it. Not Wizard or Cleric... What would you build if you had these Stats for a Character?

Why not try an archivist, the wizard version of a cleric that isn't a wizard or a cleric?

Kennisiou
2014-01-24, 04:19 PM
Bardblade, Factotum/Swordsage, Swift Hunter, and Daring Outlaw are all builds that are generally good in standard environments but turn a lot better if you have better stats. The trick is that they use every stat but don't need every stat.

Straight Cleric is another build that does it. DMM Chameleon as well (Factotum 1/Paladin 4/C.Cleric 1/Chameleon 10/Death Delver 1 OR Dread Necro 1/Any class 3). In general anything that casts spells and also wants to be melee and also likes skill points a lot tends to make good use of high stat rolls.

roguemetal
2014-01-24, 04:47 PM
I'd personally build a Theurge based on Bard and Magic Mantle Ardent, with Ur Priest, taking the necessary Sublime Chord for 1 level, and filling in the rest with different forms of Theurge and maybe Cerebremancer. Never run out of casting power. The remaining stats are just nice to have.

Jormengand
2014-01-24, 04:52 PM
Be... a truenamer!

Seriously, man. You have a medium bab, so you can put your STR or DEX to good use, CON is CON, duh, you cast with INT and saves come off CHA. And then there's WIS, but will saves, man!

Some kind of gish would work well, though. Someone who uses throwing weapons (DEX to attack, STR to damage) would be cool...

Do something interesting, like I know you want to.

maniacalmojo
2014-01-24, 04:57 PM
The idea of a perfect bodied physical monk is appealing to me as to me that's what they should be

(whenever i run a game its a base 8 28 point buy max 18.. Unless your a monk then its 32)

TheDarkDM
2014-01-24, 07:16 PM
Combine Bard, Druid, and something with Evasion and play a Fochlucan Lyrist. Dual casting progression, full BAB, tons of skills, and bragging rights for passing some of the most convoluted PRC requirements in the game.

Biffoniacus_Furiou
2014-01-24, 08:03 PM
Just throwing it out there, these stats would be perfect for a Human who worships Zarus (http://www.wizards.com/default.asp?x=dnd/ex/20041203a&page=1). You could go Cloistered Cleric (http://www.d20srd.org/srd/variant/classes/variantCharacterClasses.htm#clericVariantCloistere dCleric) 1/ Paladin of Tyranny (http://www.d20srd.org/srd/variant/classes/variantCharacterClasses.htm#paladinVariantsFreedom SlaughterAndTyranny) 19, trade your Paladin Turn Undead for Divine Counterspell in CM, and your special mount for Underdark Knight in CC. You would preferably want the Inquisition domain, but either War or Strength with Law Devotion and Knowledge Devotion would work just fine. Get Practiced Spellcaster: Paladin at 1st and Divine Defiance (FC2) at 6th and you'll be amazing at counterspelling. Take a look at this build (http://www.giantitp.com/forums/showthread.php?t=275093#5) for some pointers.

Another option would be a Fear Bard, such as this build (http://www.giantitp.com/forums/showthread.php?t=326918#18) or especially this one (http://www.giantitp.com/forums/showthread.php?t=252815#4). Just put your lowest stat on Wis and you'll be fine.

genericwit
2014-01-26, 12:21 AM
Sword of the Arcane Order Paladin for the Win! Or mystic ranger.

Seharvepernfan
2014-01-26, 12:32 AM
If I had those stats, I'd play a Human Factotum, no doubts about it. If gestalt, it'd be a factotum//warblade.

My very first D&D character, way back in 2001, was a human fighter. I rolled 18/17/17/16/16/16 (so one point higher than you)....but he was a bastard sword/whirlwind attack fighter into weapon master, with no power attack, and he used a shield (and occasionally a longbow). Clearly, we had no idea how the math of the game worked. My DM ruled that I couldn't use the bastard sword one-handed until I had weapon specialization with it, "because it'd be too good", despite letting the dwarf fighter use his waraxe in one hand (he later realized his mistake there). It was a low-magic campaign, and our DM was very stingy with treasure. Oh, and don't forget, this was 3.0, so intimidate was cross-class for fighters, and you had to have ranks in it for weapon master.

On the plus side, I had wings of flying for like 5k.

Zweisteine
2014-01-26, 12:51 AM
Ask if you can use this base class (http://www.giantitp.com/forums/showthread.php?t=90955). It's modeled off of an actual PrC, so it shouldn't be that bad.

Failing that, play a changeling or human Factotum 5
/Chameleon 10/(either Warshaper or Cabinet Trickster) 5. Ask your DM to wake the feat requirement for Chameleon in this case, because all skills are factotum class skills, and all the feat does it let you buy cross-class skills at normal price.

These let you avoid the problem with high rolls: choosing what to do. Sure, you'll be worse at anything than a specialist would be, but you'll be the greatest Anyone the world has ever seen. You can be anything.

bekeleven
2014-01-26, 12:58 AM
Ask if you can use this base class (http://www.giantitp.com/forums/showthread.php?t=90955). It's modeled off of an actual PrC, so it shouldn't be that bad.

Failing that, play a changeling or human Factotum 5
/Chameleon 10/(either Warshaper or Cabinet Trickster) 5. Ask your DM to wake the feat requirement for Chameleon in this case, because all skills are factotum class skills, and all the feat does it let you buy cross-class skills at normal price.

These let you avoid the problem with high rolls: choosing what to do. Sure, you'll be worse at anything than a specialist would be, but you'll be the greatest Anyone the world has ever seen. You can be anything.

Able Learner will actually help a good amount. As soon as you leave factotum, that is.

Gray Mage
2014-01-26, 01:15 AM
I think I'd go and make a gish that's a bit MAD. No cleric, so I'd say a sorcadin (Paladin 2/Sorcerer 4/Spellsword 1/Abjurant Champion 5/Sacred Exorcist 8).