Popertop
2014-01-31, 05:43 AM
Ho-kay. So I'm running this Modern campaign, and I'm eventually going to introduce Psionics to keep things spicy (I've heard Modern can get kind of stale at the higher levels), there are also story reasons as well.
What I'm planning to do is tailor a few different power lists and grant them some power points (treating their ML as their character level, since it won't be tied to taking a class) whenever they find this psycrystal artifact in the story.
So the Strong Hero/Helix Warrior is going to have access to self-buffing and sneaky kind of stuff (he put ranks in Stealth), don't really see any potential issues there.
I was going to give the Tough Hero/Dreadnaught access to a similar list, but she won't really want to sneak, so I'm having trouble coming up with what else to give her.
I figure the Smart Hero/Engineer could use some blasting or telekinesis, or maybe a few stronger/utility powers since he is mainly skills right now. (plus he's the only alien in the group, and they are predisposed to be psionic, so that would make sense with the story I have)
The Dedicated Hero/Field Medic is going to get healing powers (its kind of his thing) and maybe some more offense, or powers that can buff others, I think he'd enjoy that.
And then the Charismatic Hero/Negotiator I'm thinking would get some more social powers, but I don't want him to have straight up access to telepathy stuff, he's kind of been trying to do his own thing, going against the grain of the party (and no not in a good way). So I guess the main issue I'm having is coming up with a good list for him.
I'm not entirely certain everyone is going to want Psionic powers, which throws another potential wrench into this plan, where the characters that do are going to end up being way more capable.
I might counteract this by throwing enemies that are stronger if have powerful psionics, so they would feel more useful as well as challenging the psionic characters more.
I am planning on giving them the first taste of psionics gradually, and allowing them access to the psionic feats at the same time so they have time to get used to everything.
I'm wondering if anyone has experience with trying this sort of thing, and what types of problem powers I should look out for, or suggestions on how to balance things.
What I'm planning to do is tailor a few different power lists and grant them some power points (treating their ML as their character level, since it won't be tied to taking a class) whenever they find this psycrystal artifact in the story.
So the Strong Hero/Helix Warrior is going to have access to self-buffing and sneaky kind of stuff (he put ranks in Stealth), don't really see any potential issues there.
I was going to give the Tough Hero/Dreadnaught access to a similar list, but she won't really want to sneak, so I'm having trouble coming up with what else to give her.
I figure the Smart Hero/Engineer could use some blasting or telekinesis, or maybe a few stronger/utility powers since he is mainly skills right now. (plus he's the only alien in the group, and they are predisposed to be psionic, so that would make sense with the story I have)
The Dedicated Hero/Field Medic is going to get healing powers (its kind of his thing) and maybe some more offense, or powers that can buff others, I think he'd enjoy that.
And then the Charismatic Hero/Negotiator I'm thinking would get some more social powers, but I don't want him to have straight up access to telepathy stuff, he's kind of been trying to do his own thing, going against the grain of the party (and no not in a good way). So I guess the main issue I'm having is coming up with a good list for him.
I'm not entirely certain everyone is going to want Psionic powers, which throws another potential wrench into this plan, where the characters that do are going to end up being way more capable.
I might counteract this by throwing enemies that are stronger if have powerful psionics, so they would feel more useful as well as challenging the psionic characters more.
I am planning on giving them the first taste of psionics gradually, and allowing them access to the psionic feats at the same time so they have time to get used to everything.
I'm wondering if anyone has experience with trying this sort of thing, and what types of problem powers I should look out for, or suggestions on how to balance things.