PDA

View Full Version : Want to design class that eats people!



Ziegander
2014-02-02, 01:03 PM
The idea is that it has slots per day for special abilities (see below) and at level one it has Improved Grapple, an acid bite attack, and Blood Drain. It's got full BAB, a d10 HD, and it learns abilities that it can use a number of times per day in a similar progression to a Wizard's spells per day. It learns these abilities by eating creatures. I don't know what other class features it would get at later levels, probably Swallow Whole and maybe some cooking type stuff.

What do you think? Weird but cool?

Jakodee
2014-02-02, 01:10 PM
Hail kirbythulu!

Admiral Squish
2014-02-02, 01:33 PM
I was making something like that for my old omnomnomicon (http://www.giantitp.com/forums/showthread.php?t=262419) project, but I could never quite make a full progression out of it.

vinihigino
2014-02-02, 02:12 PM
http://www.giantitp.com/forums/showthread.php?t=153536

Domriso
2014-02-02, 05:37 PM
I'd play it.

Ziegander
2014-02-02, 08:11 PM
While the Ozodrin focuses on eating stuff as it's manner of fighting my class would eat creatures and learn those creatures' special abilities (kind of like that Illithid Savant PrC or whatever it was called) in order to use those creatures' special abilities to fight other creatures with. Sort of a FF9 blue mage.


I was making something like that for my old omnomnomicon (http://www.giantitp.com/forums/showthread.php?t=262419) project, but I could never quite make a full progression out of it.

Mind if I revive the Omnomnomicon and utilize the Cooking subsystem?

Blueiji
2014-02-02, 08:42 PM
The Connoisseur (http://www.giantitp.com/forums/showthread.php?t=232699) sounds fairly similar to what you're looking for.

Admiral Squish
2014-02-02, 08:56 PM
Mind if I revive the Omnomnomicon and utilize the Cooking subsystem?

I don't know.. I mean, I've been working on that thing on and off for years, I think I'm too deeply invested in it to just hand over the reigns, even if I don't have time to remake it right now.
You can use the cooking subsystem all you want, and if you wanna make things that use it, that's fine too.

Grod_The_Giant
2014-02-02, 09:43 PM
Seems neat to me. I made a similar PrC (http://www.giantitp.com/forums/showthread.php?p=12253056#post12253056) a few years back; feel free to plunder it for inspiration.

Just to Browse
2014-02-03, 02:58 AM
So it's like a combination of an alchemist (cooking things) and a blue mage (monster powers) with grapple powers.

Alchemy isn't all that hard. Dragoonwraith's invoker (http://www.giantitp.com/forums/showthread.php?t=153863) and the Book of Elements alchemist (http://dnd-wiki.org/wiki/Alchemist_(3.5e_Class)) are good choices to take things from. Grapplemancers are a common build and I doubt it would be hard to write features that give level-appropriate grappling.

The hard part is blue magic, as usual. Deriving abilities from defeated monsters can grant really weird power spikes when you consume monsters with overpowered abilities. I would recommend taking a note from the totemist (http://dnd-wiki.org/wiki/Totemist_(3.5e_Class)) to solve this problem, and write individual monster-based or type-based powers, then allow the monster eater to gain those abilities when he eats a monster.

The other problem is that monster eaters may be locked into certain roles depending on the monsters they eat, so any monster eater needs retraining/downtime rules for adventures so that players aren't at the mercy of the DM.

Like most lofty concepts, it's a lot of work with a lot of potential for failure.

Milo v3
2014-02-03, 08:35 PM
There's also Anabolist (http://www.giantitp.com/forums/showpost.php?p=15629582&postcount=452), which is Alex Mercer (AKA. Eats people for superpowers).