qwertyu63
2014-02-02, 06:41 PM
These feats are crap, ignore them.
This is a set of feats for what I call the Open Palm combat style, where you fight with a one-handed weapon and an empty hand.
These feats are a bit on the strong side, but really fighters need nice things.
Open Palm:
Benefit: When you attack with a one-handed weapon while your other hand is empty, you gain a +1 circumstance bonus on the attack roll and a +1 circumstance bonus on your Armor Class against attacks from the opponent you attacked. The AC bonus lasts until you attack someone else. Both bonuses increase by one for every full 3 points of base attack bonus you have.
Special: A fighter may select Open Palm as one of his fighter bonus feats.
Open Palm Guard:
Prerequisite: Open Palm, Base attack bonus +4
Benefit: When you are wielding a one-handed weapon while your other hand is empty, you gain a dodge bonus to your AC equal to half your base attack bonus (round down).
Special: A fighter may select Open Palm Guard as one of his fighter bonus feats.
Open Palm Strike:
Prerequisite: Open Palm, Base attack bonus +4
Benefit: When you attack with a one-handed weapon while your other hand is empty, the attack deals an extra 1d6 damage for every full 4 points of base attack bonus you have. Should you score a critical hit with such an attack, this extra damage is not multiplied.
Special: A fighter may select Open Palm Strike as one of his fighter bonus feats.
Open Palm Blitz:
Prerequisite: Open Palm, Open Palm Strike, Base attack bonus +6
Benefit: When you attack with a one-handed weapon while your other hand is empty, you may make an extra attack at your full base attack bonus.
Special: A fighter may select Open Palm Strike as one of his fighter bonus feats.
Open Palm Deflect:
Prerequisite: Open Palm, Open Palm Guard, Base attack bonus +6
Benefit: When you are wielding a one-handed weapon while your other hand is empty, you have DR/- equal to one-fourth of your base attack bonus (round down). Any condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose this DR.
Special: A fighter may select Open Palm Strike as one of his fighter bonus feats.
This is a set of feats for what I call the Open Palm combat style, where you fight with a one-handed weapon and an empty hand.
These feats are a bit on the strong side, but really fighters need nice things.
Open Palm:
Benefit: When you attack with a one-handed weapon while your other hand is empty, you gain a +1 circumstance bonus on the attack roll and a +1 circumstance bonus on your Armor Class against attacks from the opponent you attacked. The AC bonus lasts until you attack someone else. Both bonuses increase by one for every full 3 points of base attack bonus you have.
Special: A fighter may select Open Palm as one of his fighter bonus feats.
Open Palm Guard:
Prerequisite: Open Palm, Base attack bonus +4
Benefit: When you are wielding a one-handed weapon while your other hand is empty, you gain a dodge bonus to your AC equal to half your base attack bonus (round down).
Special: A fighter may select Open Palm Guard as one of his fighter bonus feats.
Open Palm Strike:
Prerequisite: Open Palm, Base attack bonus +4
Benefit: When you attack with a one-handed weapon while your other hand is empty, the attack deals an extra 1d6 damage for every full 4 points of base attack bonus you have. Should you score a critical hit with such an attack, this extra damage is not multiplied.
Special: A fighter may select Open Palm Strike as one of his fighter bonus feats.
Open Palm Blitz:
Prerequisite: Open Palm, Open Palm Strike, Base attack bonus +6
Benefit: When you attack with a one-handed weapon while your other hand is empty, you may make an extra attack at your full base attack bonus.
Special: A fighter may select Open Palm Strike as one of his fighter bonus feats.
Open Palm Deflect:
Prerequisite: Open Palm, Open Palm Guard, Base attack bonus +6
Benefit: When you are wielding a one-handed weapon while your other hand is empty, you have DR/- equal to one-fourth of your base attack bonus (round down). Any condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose this DR.
Special: A fighter may select Open Palm Strike as one of his fighter bonus feats.