Stephen_E
2007-01-26, 07:57 PM
Would trading out the Wildshape ability be reasonable for the following boosts on a Arcane Heirophant (Races Wild) build.
I want to use Precocious Apprentice (Comp Arcane pg 181 - gives you a 2nd level spell at level 1) to meet the "can cast 2nd lev Arcane spells" prereq (which is probably technically legal), and once I gain a Companion Familiar (Animal Companion with Familiar Intel and special abilities) to take the bonus HD as class levels amongst the Barbarian, Fighter and Scout classes (under the latest FAQ this is pretty defintely not legal by RAW).
In return I'd give up Wildshape entirely (Arcane Heirophant get full Wildshape progression)
Does this seem resonably balanced, or weaker than retaining Wildshape (both fine with me), or does the advantage of Wildshape seem less than quicker entry into Arcane Heirophant + limited Melee class levels for your Companion Familiar (you trade 3 strong saves - Dire Companion - for 1 strong save +
Barbarian - +1 BAB/4 levs, +2 hps/lev, +2 skill pts/lev, class special abilities
Fighter - +1 BAB/4 levs, +1 hp/lev, bonus feats
Scout - +6 skill pts/lev, class special abilities
For those who don't know Arcane Heriophant, prereq requires 2nd Arcane and divine casting, Trackless step, BAB +4, non-lawful and some skills. It gives Divine and Arcane spell advancement, Full Wildshape and Animal Companion (except that the Animal Companion gets all the best features of a Familiar added to it) advancement, + some additional class abilities.
Stephen
I want to use Precocious Apprentice (Comp Arcane pg 181 - gives you a 2nd level spell at level 1) to meet the "can cast 2nd lev Arcane spells" prereq (which is probably technically legal), and once I gain a Companion Familiar (Animal Companion with Familiar Intel and special abilities) to take the bonus HD as class levels amongst the Barbarian, Fighter and Scout classes (under the latest FAQ this is pretty defintely not legal by RAW).
In return I'd give up Wildshape entirely (Arcane Heirophant get full Wildshape progression)
Does this seem resonably balanced, or weaker than retaining Wildshape (both fine with me), or does the advantage of Wildshape seem less than quicker entry into Arcane Heirophant + limited Melee class levels for your Companion Familiar (you trade 3 strong saves - Dire Companion - for 1 strong save +
Barbarian - +1 BAB/4 levs, +2 hps/lev, +2 skill pts/lev, class special abilities
Fighter - +1 BAB/4 levs, +1 hp/lev, bonus feats
Scout - +6 skill pts/lev, class special abilities
For those who don't know Arcane Heriophant, prereq requires 2nd Arcane and divine casting, Trackless step, BAB +4, non-lawful and some skills. It gives Divine and Arcane spell advancement, Full Wildshape and Animal Companion (except that the Animal Companion gets all the best features of a Familiar added to it) advancement, + some additional class abilities.
Stephen