Pikel351
2014-02-03, 11:37 PM
I am currently working on a Vivisectionist build that focuses on poison use to make up for lack of bombs. As I read through the Discoveries list I realize that forgoing bombs cuts me off from using roughly 50%(47.5%) of Discoveries. This gives the Alchemist considerably less variety in damage types and adaptability.
An easy solution to this would be give the Vivisectionist wider access to rogue talents that pertain to sneak attack enhancement. While Crippling Strike and Bleeding attack are nice, I feel my damage potential as a Vivisectionist falls far short of a vanilla Alchemist using augmented bombs.
My question is, do you think that wider access to sneak attack enhancing Rogue Talents would be overpowered?
Are there any Rogue Talents that should be out and out barred?
Thanks for your input.
An easy solution to this would be give the Vivisectionist wider access to rogue talents that pertain to sneak attack enhancement. While Crippling Strike and Bleeding attack are nice, I feel my damage potential as a Vivisectionist falls far short of a vanilla Alchemist using augmented bombs.
My question is, do you think that wider access to sneak attack enhancing Rogue Talents would be overpowered?
Are there any Rogue Talents that should be out and out barred?
Thanks for your input.