unseenmage
2014-02-08, 05:46 PM
I've been invited to play in a low op, level 4, 3.5/PF game. The world is homebrew. Dragon and Dungeon mags allowed with permission. Third party likely but I'm not sure. Many of the players are newbies and the DM doesn't want us teaching them bad (read as cheesey) habits.
I'm contemplating a big bruiser Artificer. Str and Int would be very important. He'd carry a hammer, or big wrench. Might be a hoardificer. Maybe not though, I run a lot of those.
The kind of guy who is his own siege crew. He's his own beast of burden. But smart enough to know how things work.
Is a melee Artificer doable? (Clockwork Armor (http://www.wizards.com/default.asp?x=dnd/cw/20070212a) maybe?)
Is a large character with an Int boost and Str boost possible? (Cha would be nice too but I realize that's wishful thinking.)
Thanks regardless Playgrounders.
I'm contemplating a big bruiser Artificer. Str and Int would be very important. He'd carry a hammer, or big wrench. Might be a hoardificer. Maybe not though, I run a lot of those.
The kind of guy who is his own siege crew. He's his own beast of burden. But smart enough to know how things work.
Is a melee Artificer doable? (Clockwork Armor (http://www.wizards.com/default.asp?x=dnd/cw/20070212a) maybe?)
Is a large character with an Int boost and Str boost possible? (Cha would be nice too but I realize that's wishful thinking.)
Thanks regardless Playgrounders.