EvilAvocado
2014-02-10, 02:21 PM
Hi all,
I'm running the Pathfinder module "We Be Goblins" this week for 6 people. One is very experienced with tabletop RPGs (though not PF) and the other 5 have little to no experience at all.
I need some advice for what 2 additional classes I should give the players besides the 4 pre-gen ones. Including builds would be a great help.
Additionally I need advice on increasing encounter difficulty and maybe adding two more goblin challenges(as well as rewards) at the beginning.
Thank you all in advance!
I'm running the Pathfinder module "We Be Goblins" this week for 6 people. One is very experienced with tabletop RPGs (though not PF) and the other 5 have little to no experience at all.
I need some advice for what 2 additional classes I should give the players besides the 4 pre-gen ones. Including builds would be a great help.
Additionally I need advice on increasing encounter difficulty and maybe adding two more goblin challenges(as well as rewards) at the beginning.
Thank you all in advance!