tzar1990
2014-02-12, 11:57 PM
So, I'm currently playing in a PF campaign with a decently large party, all of whom should be quite effective: Batman Wizard, Melee Druid, standard Alchemist, Bladebound Magus, and Cleric.
Unfortunately, my cleric friend has been doing a bit less well than the rest of us, and I think he feels annoyed and being relatively weak (for reference, the alchemist has ludicrous amounts of "boom", the magus has hilarious damage - especially on a crit, the druid can control the whole battlefield and outdamage the magus on a full attack, and the wizard has all the staple "I win" buttons).
We're currently level 10 to 12. IIRC, the cleric is level 10, but will probably level up next session. He's a half-elf built using 20 point buy, who doesn't seem to have any notable combos of feats or anything. His usual combat strategy is to either cast blasting spells (his "big special" last session was casting Flame Strike, and he likes Holy Smite) or to try for in-combat healing. If he normal attacks, he just picked up an Elven Oathbow with which he's proficient.
Normally, I wouldn't ask, but he seemed a bit annoyed recently last session about the damage and battlefield control the rest of the party was dishing out (and calling himself "dumb" for not being as high-output as the rest of us).
Any advice on some stuff he could do to feel more useful? I don't know clerics all that well, but I'm sure there are some spells he could use to be a bit more powerful - get a little control, some save-or-sucks, or something like that.
Unfortunately, my cleric friend has been doing a bit less well than the rest of us, and I think he feels annoyed and being relatively weak (for reference, the alchemist has ludicrous amounts of "boom", the magus has hilarious damage - especially on a crit, the druid can control the whole battlefield and outdamage the magus on a full attack, and the wizard has all the staple "I win" buttons).
We're currently level 10 to 12. IIRC, the cleric is level 10, but will probably level up next session. He's a half-elf built using 20 point buy, who doesn't seem to have any notable combos of feats or anything. His usual combat strategy is to either cast blasting spells (his "big special" last session was casting Flame Strike, and he likes Holy Smite) or to try for in-combat healing. If he normal attacks, he just picked up an Elven Oathbow with which he's proficient.
Normally, I wouldn't ask, but he seemed a bit annoyed recently last session about the damage and battlefield control the rest of the party was dishing out (and calling himself "dumb" for not being as high-output as the rest of us).
Any advice on some stuff he could do to feel more useful? I don't know clerics all that well, but I'm sure there are some spells he could use to be a bit more powerful - get a little control, some save-or-sucks, or something like that.