Qc Storm
2014-02-17, 04:18 AM
My players will be going through a short adventure as level 1 commoners. This will be a humbling experience, as they are used to solving situations by flexing big numbers.
I intend to give each of them a starting package, containing various, cheap items they will have to use and manage to survive the adventure. I'm talking about quickly forgotten things like Thunder stones, Acid Pouches, Smokesticks, etc.
And obviously non-magical gear such as whistles, hammers, etc.
They will also receive a bunch of cheap one-shot items such as healing potions and blessed bandages for an increased chance of survival.
I know the core items pretty well, but are there items outside of core I could use?
I intend to give each of them a starting package, containing various, cheap items they will have to use and manage to survive the adventure. I'm talking about quickly forgotten things like Thunder stones, Acid Pouches, Smokesticks, etc.
And obviously non-magical gear such as whistles, hammers, etc.
They will also receive a bunch of cheap one-shot items such as healing potions and blessed bandages for an increased chance of survival.
I know the core items pretty well, but are there items outside of core I could use?