Red Fel
2014-02-17, 08:16 AM
Hello, kids. I'd like to talk to you about Soulmelds.
Actually, I have a question. So let's start from basics.
Suppose you have a character, PC or NPC, who, due to either class or race abilities, has access to the Alternate Form (http://www.d20srd.org/srd/specialAbilities.htm#alternateForm) ability (e.g. as a Changeling, Lycanthrope, or Druid) or Polymorph (http://www.d20srd.org/srd/spells/polymorph.htm) or Alter Self (http://www.d20srd.org/srd/spells/alterSelf.htm) (e.g. as a Tibbit or Wizard). This character also has the ability to shape Soulmelds, and has several shaped at the time of using the Alternate Form/Polymorph/Alter Self ability/spell.
What happens to the soulmelds? Do they:
1. Become inert and get absorbed into the new form?
2. Remain active on top of the new form?
3. Remain active but get absorbed into the new form?
4. Fall off somehow?
5. Varies, based upon slot?
Because Soulmelds aren't magic items, but simply take up the slot, I figure the mechanics may or may not be different. I realize also that, because the language of Alternate Form differs from Polymorph/Alter Self, the result may also differ.
For reference, consider the following language:
Any gear worn or carried by the creature that can’t be worn or carried in its new form instead falls to the ground in its space. If the creature changes size, any gear it wears or carries that can be worn or carried in its new form changes size to match the new size. (Nonhumanoid-shaped creatures can’t wear armor designed for humanoid-shaped creatures, and vice versa.)
This spell functions like alter self,
When the change occurs, your equipment, if any, either remains worn or held by the new form (if it is capable of wearing or holding the item), or melds into the new form and becomes nonfunctional. When you revert to your true form, any objects previously melded into the new form reappear in the same location on your body they previously occupied and are once again functional. Any new items you wore in the assumed form and can’t wear in your normal form fall off and land at your feet; any that you could wear in either form or carry in a body part common to both forms at the time of reversion are still held in the same way.
So, what happens? Do you get a wolf with glowing silhouetted gear floating around it? Do your Airstep Sandals fall off to the ground? Do all the glowy bits sink in but continue to work, or do they just go quiet?
Actually, I have a question. So let's start from basics.
Suppose you have a character, PC or NPC, who, due to either class or race abilities, has access to the Alternate Form (http://www.d20srd.org/srd/specialAbilities.htm#alternateForm) ability (e.g. as a Changeling, Lycanthrope, or Druid) or Polymorph (http://www.d20srd.org/srd/spells/polymorph.htm) or Alter Self (http://www.d20srd.org/srd/spells/alterSelf.htm) (e.g. as a Tibbit or Wizard). This character also has the ability to shape Soulmelds, and has several shaped at the time of using the Alternate Form/Polymorph/Alter Self ability/spell.
What happens to the soulmelds? Do they:
1. Become inert and get absorbed into the new form?
2. Remain active on top of the new form?
3. Remain active but get absorbed into the new form?
4. Fall off somehow?
5. Varies, based upon slot?
Because Soulmelds aren't magic items, but simply take up the slot, I figure the mechanics may or may not be different. I realize also that, because the language of Alternate Form differs from Polymorph/Alter Self, the result may also differ.
For reference, consider the following language:
Any gear worn or carried by the creature that can’t be worn or carried in its new form instead falls to the ground in its space. If the creature changes size, any gear it wears or carries that can be worn or carried in its new form changes size to match the new size. (Nonhumanoid-shaped creatures can’t wear armor designed for humanoid-shaped creatures, and vice versa.)
This spell functions like alter self,
When the change occurs, your equipment, if any, either remains worn or held by the new form (if it is capable of wearing or holding the item), or melds into the new form and becomes nonfunctional. When you revert to your true form, any objects previously melded into the new form reappear in the same location on your body they previously occupied and are once again functional. Any new items you wore in the assumed form and can’t wear in your normal form fall off and land at your feet; any that you could wear in either form or carry in a body part common to both forms at the time of reversion are still held in the same way.
So, what happens? Do you get a wolf with glowing silhouetted gear floating around it? Do your Airstep Sandals fall off to the ground? Do all the glowy bits sink in but continue to work, or do they just go quiet?