PJCDragon
2014-02-17, 11:01 AM
I am building a character for a 3.5e campaign.
The concept behind this character is to be able to charge across the battlefield invisibly and make a full attack (4 claws + 1 bite per 5 BAB, all with skirmish and sudden strike damage), then run off again and hide. I am not sure how best to accomplish this, as I am unsure of the interaction (if any) between charging, spring attack, and attacking with natural weapons. Mainly, can i charge and make a full attack(with sphinx claws) then keep moving the rest of my speed with spring attack, or do I need soething else to do it? I have plenty of skill points, and will be making prodigious use of skill tricks. Does the skill trick Mosquito's Bite work with natural attacks?
ECL 20: RHD 2/Scout 12/Ninja 4
Ninja is for Ghost Step and Great Leap, plus some nice sudden strike and Wis to AC.
Scout for Spring attack, bonus movement speed, ect.
I am not really sure what to take for feats past level 9, and I am concerned about damage reduction that isn't good or magic at later levels. I can't have magic items, due to vow, but there must be a way to accomplish it with feats. Lycanthropes are big in this setting, as are undead and outsiders.
Also, as I am not using the psionic abilities listed in the EPB, does that affect my ECL? (specifically, is there a variant rule for non-psionic kreen?)
My current starting build is looking like this
Scores were rolled with DM:
Str: 14 + 2 racial = 16 (+3 )
Dex: 18 + 4 racial = 22 (+6)
Con: 14 = 14 (+2)
Int: 15 - 2 racial = 13 (+1)
Wis: 18 + 2 racial = 20 (+5)
Cha: 12 - 4 racial = 8 (-1)
Feats
Level 1/Racial HD 1
Sacred Vow
Vow of Poverty (1st Flaw)
Nymph's Kiss (VoP)
Dodge (2nd Flaw)
I took Vow of Poverty at 1st level to get the extra feat that it grants at level 1, which I then used for Nymphs Kiss for the bonus skill points per level. Dodge is there for spring attack, but if spring attack wont help me, what should i drop it for?
Level 2/RHD 2
Touch of Golden Ice (VoP)
Level 3/RHD 2/Scout 1 (ECL 5?)
Unlock Soulmeld (Sphinx Claws)
Later levels
lvl 4: Intuitive Attack (VoP)
lvl 6: Open Least Chakra (Hands)
Mobility (Scout)
Sanctify Natural Attack (VoP)
lvl 8:Nimbus of Light (VoP)
lvl 9:Spring Attack
Improved Nat Attack
Thank you in advance for any suggestions or corrections you may have.
The concept behind this character is to be able to charge across the battlefield invisibly and make a full attack (4 claws + 1 bite per 5 BAB, all with skirmish and sudden strike damage), then run off again and hide. I am not sure how best to accomplish this, as I am unsure of the interaction (if any) between charging, spring attack, and attacking with natural weapons. Mainly, can i charge and make a full attack(with sphinx claws) then keep moving the rest of my speed with spring attack, or do I need soething else to do it? I have plenty of skill points, and will be making prodigious use of skill tricks. Does the skill trick Mosquito's Bite work with natural attacks?
ECL 20: RHD 2/Scout 12/Ninja 4
Ninja is for Ghost Step and Great Leap, plus some nice sudden strike and Wis to AC.
Scout for Spring attack, bonus movement speed, ect.
I am not really sure what to take for feats past level 9, and I am concerned about damage reduction that isn't good or magic at later levels. I can't have magic items, due to vow, but there must be a way to accomplish it with feats. Lycanthropes are big in this setting, as are undead and outsiders.
Also, as I am not using the psionic abilities listed in the EPB, does that affect my ECL? (specifically, is there a variant rule for non-psionic kreen?)
My current starting build is looking like this
Scores were rolled with DM:
Str: 14 + 2 racial = 16 (+3 )
Dex: 18 + 4 racial = 22 (+6)
Con: 14 = 14 (+2)
Int: 15 - 2 racial = 13 (+1)
Wis: 18 + 2 racial = 20 (+5)
Cha: 12 - 4 racial = 8 (-1)
Feats
Level 1/Racial HD 1
Sacred Vow
Vow of Poverty (1st Flaw)
Nymph's Kiss (VoP)
Dodge (2nd Flaw)
I took Vow of Poverty at 1st level to get the extra feat that it grants at level 1, which I then used for Nymphs Kiss for the bonus skill points per level. Dodge is there for spring attack, but if spring attack wont help me, what should i drop it for?
Level 2/RHD 2
Touch of Golden Ice (VoP)
Level 3/RHD 2/Scout 1 (ECL 5?)
Unlock Soulmeld (Sphinx Claws)
Later levels
lvl 4: Intuitive Attack (VoP)
lvl 6: Open Least Chakra (Hands)
Mobility (Scout)
Sanctify Natural Attack (VoP)
lvl 8:Nimbus of Light (VoP)
lvl 9:Spring Attack
Improved Nat Attack
Thank you in advance for any suggestions or corrections you may have.