gawwy
2014-02-18, 02:17 AM
Hi all,
I'm running the red hand of doom adventure for a group. They have made it up to just before the Skull gorge bridge encounter with Ozyrrandion the CR 5 young green dragon.
Ozyrrandion has 4 feats: Improved Initiative, Hover, Flyby Attack and Alertness.
this is the first dragon i am running against my players and i want it to be a... memorable experience. so what could i replace the alertness feat with to make him more fun?
also as items he has an amulet of health that i feel is both lacklustre for effect on him and as potential loot for the players, what could i replace this with?
I was thinking of one of the mega breath feats as the adventure suggests to play him by using his flyby attack to do hit and runs with his breath weapon.
Thanks all.
I'm running the red hand of doom adventure for a group. They have made it up to just before the Skull gorge bridge encounter with Ozyrrandion the CR 5 young green dragon.
Ozyrrandion has 4 feats: Improved Initiative, Hover, Flyby Attack and Alertness.
this is the first dragon i am running against my players and i want it to be a... memorable experience. so what could i replace the alertness feat with to make him more fun?
also as items he has an amulet of health that i feel is both lacklustre for effect on him and as potential loot for the players, what could i replace this with?
I was thinking of one of the mega breath feats as the adventure suggests to play him by using his flyby attack to do hit and runs with his breath weapon.
Thanks all.