Tindragon
2014-02-18, 12:27 PM
So after a few years hiatus, about 7, our group restarted recently, well by recently, I mean about a year ago. I have (re)taken the mantle of DM. Of the 6 of us, only 2 are DM capable for any number of reasons. We only play 1x a month, so slow going in the progression of things.
We are in a home brew world I have had for a while, a mod of an older one, that I revamped for 3.0, and rolled right to 3.5. Broad spectrum available races, classes, etc... (atm we are after the elven extinction, so no elves, in this area of the world for the time being, there is a long running back story to this) The big Green papa dragon has a thing against elves from his MUCH younger days when he was a dragon IN the Imperial Dragon rider core (now gone) and blamed elves for the fall of his rider and lover. He went mildly nuts (to put it mildly :smallbiggrin:, started killing other dragons, started a small kingdom of his own, waging war on elves for the last 2500 year or so. Finally killed off most of them with some serious epic magical disease that he spread through infecting other races, but only elves are stricken, and eventually, die from it. The elves that lived have removed themselves to a far away land they hold, and are working on a cure, and trying to not go extinct. Players and pretty much all the world think they are gone.
So, I have some questions about how to motivate some of them into more PrC style builds, oh, btw, D&D 3.5. We have all the books we need, and then some, so no reason to go to a newer version.
I allowed some +ECL character types, and started at level 5. We are all old school, back to AD&D, so we roll stats, I would like to break down the party, and ask for tips to pass along to them on how to further build and efficiently use their characters.
Party makeup:(all are currently level 7-9 including LA)
Human half celestial Bard (played by the other DM, very heavy ROLE player, not so much into twinking/minmaxn) Party spokesman and arss saver. Recently the party got intro'd to and were aided by the Imperial arch Wizard, due to awesome RolE play, the Wiz offered this character an open invite to THE imperial wiz school, so that door is open to him for multi/PrCn.
Human Cleric (St Cuthbert) She is new to cleric, but catching on quick, very low (I think 7) dex other than that good cleric, she did take improved initiative at Lev 1. Wasn't my 1st choice either. She plays cleric of St C well though. Always laying down the retribution when she can.
Human Monk, now with the half iron golem template (he died, was raised, they had to replace most of his right sides, arm to hip, including some torso. WF Grafter/artificer NPC took care of that, they were on a side quest for him at the time) Still Lawful Neutral, made his save to not go insane and NE align.
(this player has shown interest in the Tattooed Monk PrC, he is not great with casters, but didn't want to play a barb/ftr either, so went monk using the Spring attack tree. His half golem template has him slowed down though.)
Halfling Half Green dragon Paladin (this player is always begging for half dragon characters, I told him for this campaign, only way I would let it fly, was as a halfling pally, he actually took it.) He tends to play big dumb tanks, and doesn't rolE play much at all. I am pointing him toward the Ordained Champion PrC, and then maybe the Shining Blade of Herioneous. After doing some lurking round her last couple days, I have taken not that the Shining Blade isn't all that, however, straight pally isn't great past 6th either. I think he has mounted combat feats going atm. However, his character play is lukewarm at best, and he is riding the line of fallen paladin. In his order, with his parentage, this is a death sentence (again, campaign back story, his dragon papa is one of only 2 dragons in the known world for about 3K years now) {a red and a green, both are Epic, paragon, near demi god status} I don't stay rigid with alignments, just say without giving them away, they aren't good by any means, but the green has issues that keep him holding his own kingdom buffering the Imperium from the Red, and he likes to have half dragon progeny 1-2 times a century. His last true dragon heir was slain by the party (diff characters) about 1500 years back. They thought they had killed Papa green too, lol. They know better now.
Human Ranger, archery tree. Looking into a couple of archery PrCs, I think he can find his own fairly well.
We may have a newbie player coworker of the Pally join us, being a newbie, I will likely have him start Ftr or Barb to learn the system.
So we are caster light in the arcane dept. Most of the party is self sufficient in healing though. The Bard and cleric are learning how to buff the party.
As far as availability of magic, there aren't a bunch of magic shops, but there is the possibility of commissioning NPCs to craft things they would want. Given time and $ of course. I am fairly open to allowing Core and 3.5 expansion book PrCs. I don't necessarily find too much overpowering (I'd allow a DMM Persistent cleric build in my campaign if that tells you anything, although this party cleric, not built for it at all at this point).
So again, the question is, with this party makeup, and world of hurt coming their way if they keep up their course (they like to put themselves in the WORST situations, and then guide them down an even more painful course) what type of PrC could you all find yourselves trying to use to mesh the party and fill the gaps if you had a chance to guide their course? :smallwink:
We are in a home brew world I have had for a while, a mod of an older one, that I revamped for 3.0, and rolled right to 3.5. Broad spectrum available races, classes, etc... (atm we are after the elven extinction, so no elves, in this area of the world for the time being, there is a long running back story to this) The big Green papa dragon has a thing against elves from his MUCH younger days when he was a dragon IN the Imperial Dragon rider core (now gone) and blamed elves for the fall of his rider and lover. He went mildly nuts (to put it mildly :smallbiggrin:, started killing other dragons, started a small kingdom of his own, waging war on elves for the last 2500 year or so. Finally killed off most of them with some serious epic magical disease that he spread through infecting other races, but only elves are stricken, and eventually, die from it. The elves that lived have removed themselves to a far away land they hold, and are working on a cure, and trying to not go extinct. Players and pretty much all the world think they are gone.
So, I have some questions about how to motivate some of them into more PrC style builds, oh, btw, D&D 3.5. We have all the books we need, and then some, so no reason to go to a newer version.
I allowed some +ECL character types, and started at level 5. We are all old school, back to AD&D, so we roll stats, I would like to break down the party, and ask for tips to pass along to them on how to further build and efficiently use their characters.
Party makeup:(all are currently level 7-9 including LA)
Human half celestial Bard (played by the other DM, very heavy ROLE player, not so much into twinking/minmaxn) Party spokesman and arss saver. Recently the party got intro'd to and were aided by the Imperial arch Wizard, due to awesome RolE play, the Wiz offered this character an open invite to THE imperial wiz school, so that door is open to him for multi/PrCn.
Human Cleric (St Cuthbert) She is new to cleric, but catching on quick, very low (I think 7) dex other than that good cleric, she did take improved initiative at Lev 1. Wasn't my 1st choice either. She plays cleric of St C well though. Always laying down the retribution when she can.
Human Monk, now with the half iron golem template (he died, was raised, they had to replace most of his right sides, arm to hip, including some torso. WF Grafter/artificer NPC took care of that, they were on a side quest for him at the time) Still Lawful Neutral, made his save to not go insane and NE align.
(this player has shown interest in the Tattooed Monk PrC, he is not great with casters, but didn't want to play a barb/ftr either, so went monk using the Spring attack tree. His half golem template has him slowed down though.)
Halfling Half Green dragon Paladin (this player is always begging for half dragon characters, I told him for this campaign, only way I would let it fly, was as a halfling pally, he actually took it.) He tends to play big dumb tanks, and doesn't rolE play much at all. I am pointing him toward the Ordained Champion PrC, and then maybe the Shining Blade of Herioneous. After doing some lurking round her last couple days, I have taken not that the Shining Blade isn't all that, however, straight pally isn't great past 6th either. I think he has mounted combat feats going atm. However, his character play is lukewarm at best, and he is riding the line of fallen paladin. In his order, with his parentage, this is a death sentence (again, campaign back story, his dragon papa is one of only 2 dragons in the known world for about 3K years now) {a red and a green, both are Epic, paragon, near demi god status} I don't stay rigid with alignments, just say without giving them away, they aren't good by any means, but the green has issues that keep him holding his own kingdom buffering the Imperium from the Red, and he likes to have half dragon progeny 1-2 times a century. His last true dragon heir was slain by the party (diff characters) about 1500 years back. They thought they had killed Papa green too, lol. They know better now.
Human Ranger, archery tree. Looking into a couple of archery PrCs, I think he can find his own fairly well.
We may have a newbie player coworker of the Pally join us, being a newbie, I will likely have him start Ftr or Barb to learn the system.
So we are caster light in the arcane dept. Most of the party is self sufficient in healing though. The Bard and cleric are learning how to buff the party.
As far as availability of magic, there aren't a bunch of magic shops, but there is the possibility of commissioning NPCs to craft things they would want. Given time and $ of course. I am fairly open to allowing Core and 3.5 expansion book PrCs. I don't necessarily find too much overpowering (I'd allow a DMM Persistent cleric build in my campaign if that tells you anything, although this party cleric, not built for it at all at this point).
So again, the question is, with this party makeup, and world of hurt coming their way if they keep up their course (they like to put themselves in the WORST situations, and then guide them down an even more painful course) what type of PrC could you all find yourselves trying to use to mesh the party and fill the gaps if you had a chance to guide their course? :smallwink: