View Full Version : Whip it good..
Pardon the title, couldn't help it. :3
Atm I'm making a character for PF game but I wanted to do something unusual. Use a fighter class but give it some bardic flavoring )like using the bonus feats to build combat feats and level-up feats to build skills) But I wanted to use a whip as a primary weapon. But there isn't much I've foun dto make it a damaging weapon.
Help? Or at least with some tactical ways to use one?
VexingFool
2014-02-22, 04:32 PM
I like a Lorewarden Fighter(3)/Bard(17) for a whip build. Take the first 2 Lorewarden levels and 2 bard levels by level-4. Pick up the last Lorewarden level if you find your combat manuevers aren't hitting.
Feats:
Weapon Focus: Whip
Whip Mastery
Weapon Finesse (I prefer a dex based build for this)
Improved Trip (or whatever combat manuever you desire)
Improved Whip mastery
Serpent Lash
Greater Trip
Weapon enhancements:
Agile (for Dex to damage)
Dueling (APG/UE - +4init, +2 disarm)
Dueling (PFSFG - Luck bonus to CMB equal to twice enhancement bonus)
Psyren
2014-02-22, 05:00 PM
Magus is the best way to add damage to a whip thanks to Spellstrike. Pit Boss Hobgoblin as your race will give you relevant stat bonuses and whip proficiency for free.
Nihilarian
2014-02-22, 05:08 PM
IIRC, half-orc can get proficiency with the whip as a racial trait.
stack
2014-02-22, 05:46 PM
Add the wand woder arcana to your magus and grab a wand of truestrike, it applies to maneuvers too. Say hello to +18 to your check.
I should've noted in the OP....
The PF game is limited to starting at lvl6.
Monster races aren't permitted. Though Tiefligns and Aasimar are.
Psyren
2014-02-23, 05:23 PM
Tiefling Magus works well as well, because you can take the Prehensile Tail racial and hold a wand or metamagic rod in it.
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