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View Full Version : getting rid of the UMD check for artificer inventions?



flamewolf393
2014-02-25, 11:49 AM
The rules for the pf artificer weird science says that another person can use them with a DC 15 UMD check. Is there a way the artificer can make them so to get rid of this? I am making a character that has an artificer cohort to specifically slap the inventions onto the main character. Can the artificer show someone how to use the devices, or maybe just install a simple trigger mechanism? Could the main at least get a bonus to the check since the gear is specifically made for him to use?