Tokiko Mima
2007-01-31, 12:51 PM
From http://www.enworld.org/reviews.php?do=review&reviewid=3046572
The Corrupt Avenger is very much like a prestige class version of the paladin or ranger. Affected by taint, the corrupt avenger will do anything to bring down those who threaten what he or she loves. The result is quite interesting.
The class has a full base attack, d12 hit dice, the minor use of arcane spells, which can be cast in light armour, a "favoured enemy" bonus against a sworn foe, and - as the name implies - they've been (moderately) affected by taint, which they can suppress the physical manifestations of on their person. The alignment restriction is "non-evil", so a member of this class has fallen from purity, but is still on the right side of the battle.
d12 Hit dice always makes me pay attention to balance issues; however, as their spellcasting requires light armour, this does seem reasonable. I rather like their Frightful Fury and Unnerving Fury abilities, which cause their foes within 30 feet to become shaken or unnerved; I rather wish the regular Intimidate skill was as useful as these abilities. There's even provision for fallen paladins to enter this class. This is nice to see.
I see Miko heading down this path. She's never been selfish, or obsessed with her own power, but she does seem to follow causes and ignore the more human aspects of problem solving. What do you think? Just like Blackguard, this class returns some of her old Paladin powers back, in a more twisted form.
The Corrupt Avenger is very much like a prestige class version of the paladin or ranger. Affected by taint, the corrupt avenger will do anything to bring down those who threaten what he or she loves. The result is quite interesting.
The class has a full base attack, d12 hit dice, the minor use of arcane spells, which can be cast in light armour, a "favoured enemy" bonus against a sworn foe, and - as the name implies - they've been (moderately) affected by taint, which they can suppress the physical manifestations of on their person. The alignment restriction is "non-evil", so a member of this class has fallen from purity, but is still on the right side of the battle.
d12 Hit dice always makes me pay attention to balance issues; however, as their spellcasting requires light armour, this does seem reasonable. I rather like their Frightful Fury and Unnerving Fury abilities, which cause their foes within 30 feet to become shaken or unnerved; I rather wish the regular Intimidate skill was as useful as these abilities. There's even provision for fallen paladins to enter this class. This is nice to see.
I see Miko heading down this path. She's never been selfish, or obsessed with her own power, but she does seem to follow causes and ignore the more human aspects of problem solving. What do you think? Just like Blackguard, this class returns some of her old Paladin powers back, in a more twisted form.