PDA

View Full Version : D&D 3.x Class The Morpher (class and fun with templates) PEACH



Jormengand
2014-02-28, 04:39 PM
Or "Because template stacking is fun, right?"


The Morpher
{table=head]Level|BAB|Fort|Ref|Will|Special

1st|+0|+0|+0|+2|Apect of Power, Code of Conduct, Morph LA 1

2nd|+1|+0|+0|+3|Aspect of the Planes, Morph LA 2, Aspect Spells level 0

3rd|+1|+1|+1|+3|Morph LA 3, Aspect of the Slayer

4th|+2|+1|+1|+4|Aspect of the Disciple, Morph LA 4

5th|+2|+1|+1|+4|Morph LA 5, Aspect spell level 1

6th|+3|+2|+2|+5|Aspect of the Outsider, Morph LA 6

7th|+3|+2|+2|+5|Morph LA 7, Aspect Spell level 2

8th|+4|+2|+2|+6|Morph LA 8

9th|+4|+3|+3|+6|Deathly Aspect, Morph LA 9

10th|+5|+3|+3|+7|Aspect of the Shifter, Morph LA 10, Aspect spell level 3
11th|+5|+3|+3|+7|Morph LA 11

12th|+6/+1|+4|+4|+8|Greater Deathly Aspect, Morph LA 12

13th|+6/+1|+4|+4|+8|Morph LA 13, Aspect spell level 4

14th|+7/+2|+4|+4|+9|Pseudonatural Aspect, Morph LA 14

15th|+7/+2|+5|+5|+9|Aspect Mastery, Morph LA 15

16th|+8/+3|+5|+5|+10|Morph LA 16, Aspect spell level 5

17th|+8/+3|+5|+5|+10|Morph LA 17

18th|+9/+4|+6|+6|+11|Morph LA 18

19th|+9/+4|+6|+6|+11|Morph LA 19, Aspect Spell level 6

20th|+10/+5|+6|+6|+12|A Paragon of My Kind, Morph LA 20

21st|-|-|-|-|Epic Morph, Morph LA = Level.

30th|-|-|-|-|True Paragon

[/table]
Alignment: Any
Hit Die: 1d8

Class Skills:
The Morpher's class skills (And the key ability for each) are Bluff (Cha), Control Shape (Wis) Diplomacy (Cha), Disguise (Cha), Knowledge (All skills, taken individually), Profession (Wis) and Use Magic Device (Cha)
Skill Points at 1st Level: (2 + Int modifier) × 4
Skill Points at Each Additional Level: 2 + Int modifier

Code of Conduct: A Morpher may never take levels in any other class, nor may any other character class take Morpher levels. However, the Morpher has an infinite epic progression (See the Epic Morph ability for more information).

Morph: The Morpher has a pool of Level Adjustment which can be used either to use special abilities or to take on templates. This pool does not refresh in any way, nor need it - either the LA is being used, or the Morpher can use it.

The Morpher can take on templates by paying the associated LA cost, but only if the Morpher has access to an Aspect allowing this. The LA cost is usually the LA given in the template's entry, though where this is not given it will be given in the entry for the relative Aspect.

The Morpher can also use Aspect of Power and Aspect Spell by paying their respective LA scores.

If the Morpher chooses to add templates, he ignores the usual restrictions, and does not actually take the effect of LA - thus, he can also apply templates in any order, and his character level will be equal to his Morpher level unless he actually takes a template or race with level adjustment in the normal fashion. However, any spell-like abilities with a restriction (such as once per hour) obey that restriction and are not "Reset" by removing the template.

It takes a full-round action to apply or remove an aspect, whether it be a template or another type of aspect.

Aspect of Power: At first level, the Morpher may spend his LA to increase his ability scores. He may spend each point of LA to increase all his physical ability scores by 2, all his mental ability scores by 2 or a single ability score by 4.

However, there are limits. The Morpher may not increase any single ability score by more than his level plus four in this way. At first level, this will not actually impose a limit on him, but from second level this will prevent the Morpher from making drastic increases to his ability scores in this way.

Aspect Spells: From second level, the Morpher can grant himself a spell from the Spellslinger spell list (http://www.giantitp.com/forums/showthread.php?t=327549) or power from the Pslinger power list (http://www.giantitp.com/forums/showpost.php?p=16863798&postcount=2) as a Spell-Like or Psi-like ability, respectively, which he can use at will. To do this, he must spend an amount of LA equal to the spell or power level (Two cantrips can be granted with a single point of LA, they are treated as level 1/2 spells).

He still uses the spell- or psi-like abilities normally, the spellslinger spell list is simply the list he uses.

Aspect of the Planes: At second level, the Morpher can use the Morph ability to take on the Celestial Creature or Fiendish Creature templates.

Aspect of the Slayer: At third level, the Morpher can use the Morph ability to take on the Phrenic template.

Aspect of the Disciple: At fourth level, the Morpher can use the Morph ability to take on the Half-Dragon template.

Aspect of the Outsider: At sixth level, the Morpher can use the Morph ability to take on the Half-Celestial or Half-Fiend templates.

Deathly Aspect: At ninth level, the Morpher can use the Morph ability to take on the Skeleton or Zombie templates. These are both treated as LA 0 templates.

Aspect of the Shifter: At tenth level, the Morpher can use the Morph ability to take on the Were-creature template. The Racial Hit Dice granted by this template are not given, and the Morpher must pay LA from the pool equal to the number of Racial Hit Dice that would normally be gained from taking on the template.

Greater Deathly Aspect: At twelfth level, the Morpher can use the Morph ability to take on the Ghost, Lich or Vampire templates.

Pseudonatural Aspect: At fourteenth level, the Morpher can use the Morph ability to take on the Pseudonatural template. This requires that he use 12 LA.

Aspect Mastery: At fifteenth level, the Morpher can use the Morph ability to take on any template no marked as epic and with a listed level adjustment.

A Paragon of My Kind: At twentieth level, the Morpher permanently takes on a template which bears resemblance to the Paragon Creature template, though it is weaker in several ways. His hit points are the maximum for each level, his speed doubles, he gains a +6 insight and +6 luck bonus to AC, makes all his attacks with a +12 luck bonus on the attack roll, gains a +10 luck bonus on damage rolls with melee and thrown weapons, applies a +5 bonus on all his special attacks, if applicable, and +7 caster level on all his spell-like abilities.

He can use Greater Dispel Magic, Greater Invisibility and Haste once each per day. He gains resistance to fire and cold 5, Spell Resistance equal to his level plus ten, Fast Healing 5, a +5 insight bonus to all his saves, a +5 competence bonus on all skill checks, and +8 to all his ability scores.

Epic Morph: From 21st level, the Morpher's pool of LA continues to be equal to his level. Further, he can take on epic templates if he meets the LA requirements.

True Paragon: At 30th level, the Morpher loses his A Paragon of My Kind class feature in favour of the real Paragon Creature template. When calculating his spell resistance, use his level instead of his challenge rating.