Duke of Urrel
2014-02-28, 09:30 PM
The SRD's description of Hide (http://www.d20srd.org/srd/skills/hide.htm) skill is pretty clear about the difficulty involved in creating a diversion to hide … or so I thought.
"If your observers are momentarily distracted (such as by a Bluff check; see below), though, you can attempt to hide. While the others turn their attention from you, you can attempt a Hide check if you can get to a hiding place of some kind. (As a general guideline, the hiding place has to be within 1 foot per rank you have in Hide.) This check, however, is made at a -10 penalty because you have to move fast.
Creating a Diversion to Hide
You can use Bluff to help you hide. A successful Bluff check can give you the momentary diversion you need to attempt a Hide check while people are aware of you."
The SRD's description of Bluff (http://www.d20srd.org/srd/skills/bluff.htm) skill provides the following details.
"Creating a Diversion to Hide
You can use the Bluff skill to help you hide. A successful Bluff check gives you the momentary diversion you need to attempt a Hide check while people are aware of you. This usage does not provoke an attack of opportunity.
A Bluff check made to feint in combat or to create a diversion to hide is a standard action."
I always assumed that creating a diversion to hide and then moving to hide represented a standard action followed by a move action, respectively.
Then I read about the Improved Diversion feat on page 110 of the Complete Adventurer, and I began to doubt my assumption.
"Benefit: You can use Bluff to create a diversion to hide […] as a move action. You gain a +4 bonus on Bluff checks made for this purpose.
I can understand the benefit of a +4 bonus to Bluff checks, but I don't understand the benefit of using Bluff skill to create a diversion to hide as a move action. If you must use a move action to hide after you make your Bluff check (and I believe you must, because standing in place and trying to hide right where you are is not an option when one or more enemies have already spotted you there, and because hiding while moving any distance at all is too tricky to count as a five-foot step), it makes no difference (given the normal budget of a normal turn during a full combat round) that your Bluff check requires only a move action rather than a standard action.
Am I right about this, or am I missing something really obvious here?
Maybe creating a diversion to hide and hiding are supposed to count as one and the same standard action. Does anybody interpret the rules in this way?
"If your observers are momentarily distracted (such as by a Bluff check; see below), though, you can attempt to hide. While the others turn their attention from you, you can attempt a Hide check if you can get to a hiding place of some kind. (As a general guideline, the hiding place has to be within 1 foot per rank you have in Hide.) This check, however, is made at a -10 penalty because you have to move fast.
Creating a Diversion to Hide
You can use Bluff to help you hide. A successful Bluff check can give you the momentary diversion you need to attempt a Hide check while people are aware of you."
The SRD's description of Bluff (http://www.d20srd.org/srd/skills/bluff.htm) skill provides the following details.
"Creating a Diversion to Hide
You can use the Bluff skill to help you hide. A successful Bluff check gives you the momentary diversion you need to attempt a Hide check while people are aware of you. This usage does not provoke an attack of opportunity.
A Bluff check made to feint in combat or to create a diversion to hide is a standard action."
I always assumed that creating a diversion to hide and then moving to hide represented a standard action followed by a move action, respectively.
Then I read about the Improved Diversion feat on page 110 of the Complete Adventurer, and I began to doubt my assumption.
"Benefit: You can use Bluff to create a diversion to hide […] as a move action. You gain a +4 bonus on Bluff checks made for this purpose.
I can understand the benefit of a +4 bonus to Bluff checks, but I don't understand the benefit of using Bluff skill to create a diversion to hide as a move action. If you must use a move action to hide after you make your Bluff check (and I believe you must, because standing in place and trying to hide right where you are is not an option when one or more enemies have already spotted you there, and because hiding while moving any distance at all is too tricky to count as a five-foot step), it makes no difference (given the normal budget of a normal turn during a full combat round) that your Bluff check requires only a move action rather than a standard action.
Am I right about this, or am I missing something really obvious here?
Maybe creating a diversion to hide and hiding are supposed to count as one and the same standard action. Does anybody interpret the rules in this way?