Lord Iames Osari
2007-01-31, 09:00 PM
SRD (http://www.d20srd.org/srd/feats.htm#twoWeaponFighting):
Two-Weapon Fighting [General]
You can fight with a weapon in each hand. You can make one extra attack each round with the second weapon.
Prerequisite
Dex 15.
Benefit
Your penalties on attack rolls (http://www.d20srd.org/srd/combat/combatStatistics.htm#attackRoll) for fighting with two weapons are reduced. The penalty for your primary hand lessens by 2 and the one for your off hand lessens by 6. See the Two-Weapon Fighting (http://www.d20srd.org/srd/combat/specialAttacks.htm#twoWeaponFighting) special attack.
Normal
If you wield a second weapon in your off hand, you can get one extra attack per round with that weapon. When fighting in this way you suffer a -6 penalty with your regular attack or attacks with your primary hand and a -10 penalty to the attack with your off hand. If your off-hand weapon is light the penalties are reduced by 2 each. (An unarmed strike (http://www.d20srd.org/srd/equipment/weapons.htm#unarmedStrike) is always considered light.)
Special
A 2nd-level ranger (http://www.d20srd.org/srd/classes/ranger.htm) who has chosen the two-weapon combat style is treated as having Two-Weapon Fighting, even if he does not have the prerequisite for it, but only when he is wearing light or no armor.
A fighter (http://www.d20srd.org/srd/classes/fighter.htm) may select Two-Weapon Fighting as one of his fighter bonus feats.
Improved Two-Weapon Fighting [General]
Prerequisites
Dex 17, Two-Weapon Fighting (http://www.d20srd.org/srd/feats.htm#twoWeaponFighting), base attack bonus +6.
Benefit
In addition to the standard single extra attack you get with an off-hand weapon, you get a second attack with it, albeit at a -5 penalty. See the Two-Weapon Fighting (http://www.d20srd.org/srd/combat/specialAttacks.htm#twoWeaponFighting) special attack.
Normal
Without this feat, you can only get a single extra attack with an off-hand weapon.
Special
A fighter (http://www.d20srd.org/srd/classes/fighter.htm) may select Improved Two-Weapon Fighting as one of his fighter bonus feats.
A 6th-level ranger (http://www.d20srd.org/srd/classes/ranger.htm) who has chosen the two-weapon combat style is treated as having Improved Two-Weapon Fighting, even if he does not have the prerequisites for it, but only when he is wearing light or no armor.
Greater Two-Weapon Fighting [General]
Prerequisites
Dex 19, Improved Two-Weapon Fighting (http://www.d20srd.org/srd/feats.htm#improvedTwoWeaponFighting), Two-Weapon Fighting (http://www.d20srd.org/srd/feats.htm#twoWeaponFighting), base attack bonus +11.
Benefit
You get a third attack with your off-hand weapon, albeit at a -10 penalty. See the Two-Weapon Fighting (http://www.d20srd.org/srd/combat/specialAttacks.htm#twoWeaponFighting) special attack.
Special
A fighter (http://www.d20srd.org/srd/classes/fighter.htm) may select Greater Two-Weapon Fighting as one of his fighter bonus feats.
An 11th-level ranger (http://www.d20srd.org/srd/classes/ranger.htm) who has chosen the two-weapon combat style is treated as having Greater Two-Weapon Fighting, even if he does not have the prerequisites for it, but only when he is wearing light or no armor.Since the majority opinion is that TWF, in addition to not being able to match the damage output of THF, is also too feat-intensive to be good at anything else. Hence, these feats.
Two-Weapon Fighting [General]
You can fight with a weapon in each hand. You can make one extra attack each round with the second weapon.
Prerequisite: Dex 15.
Benefit: Your penalties on attack rolls for fighting with two weapons are reduced. The penalty for your primary hand lessens by 2 and the one for your off hand lessens by 6. See the Two-Weapon Fighting special attack. For every iterative attack you gain with your primary weapon as a result of having a high base attack bonus, you gain an additional attack with your off-hand weapon, suffering an additional -5 penalty for every off-hand attack after the first.
Normal: If you wield a second weapon in your off hand, you can get one extra attack per round with that weapon. When fighting in this way you suffer a -6 penalty with your regular attack or attacks with your primary hand and a -10 penalty to the attack with your off hand. If your off-hand weapon is light the penalties are reduced by 2 each. (An unarmed strike is always considered light.)
Special: A 2nd-level ranger who has chosen the two-weapon combat style is treated as having Two-Weapon Fighting, even if he does not have the prerequisite for it, but only when he is wearing light or no armor.
A fighter may select Two-Weapon Fighting as one of his fighter bonus feats.
Two-Weapon Defense [General]
Prerequisites: Dex 15, Two-Weapon Fighting.
Benefit: While fighting with two weapons or a double weapon, you gain a +1 shield bonus to AC. For every iterative attack you gain with your primary weapon as a result of having a high base attack bonus, this shield bonus increases by 1.
While fighting defensively or using the total defense action, the shield bonus provided by this feat doubles.
Special: A fighter may select Two-Weapon Defense as one of his fighter bonus feats.
And, to answer the inevitable question, "What does the TWF ranger get later?", I will repost here some feats I created a while back, before the server switch.
Ambidexterity [General]
You can use both hands in combat equally well.
Prerequisites: Str 15, Dex 15.
Benefit: Your off hand is treated as your on hand when fighting with two weapons. That is, you take -6 to attack rolls made with either hand when fighting with two weapons. If you have the Two Weapon Fighting Feat, this is reduced to -4, as this feat reduces penalties to attacks made with you on hand by two. If you also have the Oversized Two Weapon Fighting feat, or wield at least one light weapon, the penalties to all attacks are -2.
Attacks made with your off hand add your full strength bonus to damage rolls.
Normal: See Table 8-10: Two Weapon Fighting Penalties on page 160 of the Players Handbook.
Special: A character need not have this feat to be able to write with both hands.
A 6th level ranger who has selected the two-weapon combat style is treated as having Ambidexterity, even if he does not have the prerequisites for it, but only when he is wearing light or no armor.
A fighter may take this feat as a fighter bonus feat.
Twin Threat [General]
You have honed your skills at fighting with two weapons to the point where you no longer suffer from a decrease in accuracy.
Prerequisites: BAB +10, Str 15, Dex 19, Ambidexterity, Power Attack, Two-Weapon Fighting, Oversized Two-Weapon Fighting.
Benefit: You take no penalty on attack rolls when fighting with two weapons or a double weapon.
Special: An 11th level ranger who has selected the two-weapon combat style is treated as having Twin Threat, even if he does not have the prerequisites for it, but only when he is wearing light or no armor.
A fighter may select Twin Threat as one of his fighter bonus feats.
Two-Weapon Fighting [General]
You can fight with a weapon in each hand. You can make one extra attack each round with the second weapon.
Prerequisite
Dex 15.
Benefit
Your penalties on attack rolls (http://www.d20srd.org/srd/combat/combatStatistics.htm#attackRoll) for fighting with two weapons are reduced. The penalty for your primary hand lessens by 2 and the one for your off hand lessens by 6. See the Two-Weapon Fighting (http://www.d20srd.org/srd/combat/specialAttacks.htm#twoWeaponFighting) special attack.
Normal
If you wield a second weapon in your off hand, you can get one extra attack per round with that weapon. When fighting in this way you suffer a -6 penalty with your regular attack or attacks with your primary hand and a -10 penalty to the attack with your off hand. If your off-hand weapon is light the penalties are reduced by 2 each. (An unarmed strike (http://www.d20srd.org/srd/equipment/weapons.htm#unarmedStrike) is always considered light.)
Special
A 2nd-level ranger (http://www.d20srd.org/srd/classes/ranger.htm) who has chosen the two-weapon combat style is treated as having Two-Weapon Fighting, even if he does not have the prerequisite for it, but only when he is wearing light or no armor.
A fighter (http://www.d20srd.org/srd/classes/fighter.htm) may select Two-Weapon Fighting as one of his fighter bonus feats.
Improved Two-Weapon Fighting [General]
Prerequisites
Dex 17, Two-Weapon Fighting (http://www.d20srd.org/srd/feats.htm#twoWeaponFighting), base attack bonus +6.
Benefit
In addition to the standard single extra attack you get with an off-hand weapon, you get a second attack with it, albeit at a -5 penalty. See the Two-Weapon Fighting (http://www.d20srd.org/srd/combat/specialAttacks.htm#twoWeaponFighting) special attack.
Normal
Without this feat, you can only get a single extra attack with an off-hand weapon.
Special
A fighter (http://www.d20srd.org/srd/classes/fighter.htm) may select Improved Two-Weapon Fighting as one of his fighter bonus feats.
A 6th-level ranger (http://www.d20srd.org/srd/classes/ranger.htm) who has chosen the two-weapon combat style is treated as having Improved Two-Weapon Fighting, even if he does not have the prerequisites for it, but only when he is wearing light or no armor.
Greater Two-Weapon Fighting [General]
Prerequisites
Dex 19, Improved Two-Weapon Fighting (http://www.d20srd.org/srd/feats.htm#improvedTwoWeaponFighting), Two-Weapon Fighting (http://www.d20srd.org/srd/feats.htm#twoWeaponFighting), base attack bonus +11.
Benefit
You get a third attack with your off-hand weapon, albeit at a -10 penalty. See the Two-Weapon Fighting (http://www.d20srd.org/srd/combat/specialAttacks.htm#twoWeaponFighting) special attack.
Special
A fighter (http://www.d20srd.org/srd/classes/fighter.htm) may select Greater Two-Weapon Fighting as one of his fighter bonus feats.
An 11th-level ranger (http://www.d20srd.org/srd/classes/ranger.htm) who has chosen the two-weapon combat style is treated as having Greater Two-Weapon Fighting, even if he does not have the prerequisites for it, but only when he is wearing light or no armor.Since the majority opinion is that TWF, in addition to not being able to match the damage output of THF, is also too feat-intensive to be good at anything else. Hence, these feats.
Two-Weapon Fighting [General]
You can fight with a weapon in each hand. You can make one extra attack each round with the second weapon.
Prerequisite: Dex 15.
Benefit: Your penalties on attack rolls for fighting with two weapons are reduced. The penalty for your primary hand lessens by 2 and the one for your off hand lessens by 6. See the Two-Weapon Fighting special attack. For every iterative attack you gain with your primary weapon as a result of having a high base attack bonus, you gain an additional attack with your off-hand weapon, suffering an additional -5 penalty for every off-hand attack after the first.
Normal: If you wield a second weapon in your off hand, you can get one extra attack per round with that weapon. When fighting in this way you suffer a -6 penalty with your regular attack or attacks with your primary hand and a -10 penalty to the attack with your off hand. If your off-hand weapon is light the penalties are reduced by 2 each. (An unarmed strike is always considered light.)
Special: A 2nd-level ranger who has chosen the two-weapon combat style is treated as having Two-Weapon Fighting, even if he does not have the prerequisite for it, but only when he is wearing light or no armor.
A fighter may select Two-Weapon Fighting as one of his fighter bonus feats.
Two-Weapon Defense [General]
Prerequisites: Dex 15, Two-Weapon Fighting.
Benefit: While fighting with two weapons or a double weapon, you gain a +1 shield bonus to AC. For every iterative attack you gain with your primary weapon as a result of having a high base attack bonus, this shield bonus increases by 1.
While fighting defensively or using the total defense action, the shield bonus provided by this feat doubles.
Special: A fighter may select Two-Weapon Defense as one of his fighter bonus feats.
And, to answer the inevitable question, "What does the TWF ranger get later?", I will repost here some feats I created a while back, before the server switch.
Ambidexterity [General]
You can use both hands in combat equally well.
Prerequisites: Str 15, Dex 15.
Benefit: Your off hand is treated as your on hand when fighting with two weapons. That is, you take -6 to attack rolls made with either hand when fighting with two weapons. If you have the Two Weapon Fighting Feat, this is reduced to -4, as this feat reduces penalties to attacks made with you on hand by two. If you also have the Oversized Two Weapon Fighting feat, or wield at least one light weapon, the penalties to all attacks are -2.
Attacks made with your off hand add your full strength bonus to damage rolls.
Normal: See Table 8-10: Two Weapon Fighting Penalties on page 160 of the Players Handbook.
Special: A character need not have this feat to be able to write with both hands.
A 6th level ranger who has selected the two-weapon combat style is treated as having Ambidexterity, even if he does not have the prerequisites for it, but only when he is wearing light or no armor.
A fighter may take this feat as a fighter bonus feat.
Twin Threat [General]
You have honed your skills at fighting with two weapons to the point where you no longer suffer from a decrease in accuracy.
Prerequisites: BAB +10, Str 15, Dex 19, Ambidexterity, Power Attack, Two-Weapon Fighting, Oversized Two-Weapon Fighting.
Benefit: You take no penalty on attack rolls when fighting with two weapons or a double weapon.
Special: An 11th level ranger who has selected the two-weapon combat style is treated as having Twin Threat, even if he does not have the prerequisites for it, but only when he is wearing light or no armor.
A fighter may select Twin Threat as one of his fighter bonus feats.