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View Full Version : [PF] Optimizing the Investigator



NightbringerGGZ
2014-03-04, 03:48 PM
I've already decided that I want to play an Investigator in my next big game, as I love skill focused characters and this class has that concept covered. The one place where the class kinda suffers would be in combat though, so I was wondering how y'all would go about optimizing the character.

I would note that that the play test discussion resulted in a lot of changes to Studied Combat that aren't in the PDF but are likely to make it into the final version (according to MacFarland). This makes Studied Combat a Move Action to gain 1/2 your level as an Attack & Damage (Precision) bonus against the studied target for Int Mod rounds. Studied Strike is a free action that adds bonus Precision die on top of that bonus damage.

So how would you go about optimizing the class as a melee fighter? What are everybody's thoughts on a Str build vs a Dex build? Is Kirin Strike worth going for, or does anybody have a better option?