Teapot Salty
2014-03-09, 01:24 AM
Hey guys. I always liked the idea of a martial halfling. Problem is, that's not how you halfling, so I decided to try to put together a template for one that might work. Any edits would be much appreciated. NOTE: I really haven't thought much about religion or other things like that, only mechanics and the such. Only a little fluff
A breed of halflings that live in wild, untamed lands. Independent, wild and free. Some are vicious, some are calm, almost druid like. Some are even scholars.
Racial Traits:
Base Speed: 20 ft.
Size: Small
Bonuses: +2 dexterity -2 Charisma. Like other halflings, wild halflings are quick and agile, but there wild nature makes them stronger and less likable.
Halfling luck: +1 to all saving throws. Like their more tame brethren, wild halflings are uncannily good at avoiding danger.
Ferocity: +1 on all melee attack rolls. Wild lives has made these halflings vicious, and their ferocity makes them more likely to land an attack.
Hunters: +1 on all move silently checks. Wild halflings need to be quit to catch prey.
Wild Familiarity: +2 bonus on all knowledge (nature) checks. (I really shouldn't have to explain that)
Darkvision: 60 ft
Favored Class: Ranger
Anything I missed? What do you like? What don't you like? And as always, go nuts.
A breed of halflings that live in wild, untamed lands. Independent, wild and free. Some are vicious, some are calm, almost druid like. Some are even scholars.
Racial Traits:
Base Speed: 20 ft.
Size: Small
Bonuses: +2 dexterity -2 Charisma. Like other halflings, wild halflings are quick and agile, but there wild nature makes them stronger and less likable.
Halfling luck: +1 to all saving throws. Like their more tame brethren, wild halflings are uncannily good at avoiding danger.
Ferocity: +1 on all melee attack rolls. Wild lives has made these halflings vicious, and their ferocity makes them more likely to land an attack.
Hunters: +1 on all move silently checks. Wild halflings need to be quit to catch prey.
Wild Familiarity: +2 bonus on all knowledge (nature) checks. (I really shouldn't have to explain that)
Darkvision: 60 ft
Favored Class: Ranger
Anything I missed? What do you like? What don't you like? And as always, go nuts.