Jurai
2014-03-13, 12:19 PM
I'm starting a campaign setting, and would like opinions. It's name is Aubiras, and as I get time, I'll post more.
Humans, Vatite
Human history on Vatiam goes back approximately five thousand years, when they formed the first nation of men, Vatia. Vatia was a glorious empire, a theocratic magocracy, led by the Vatis, most powerful Cleric of each generation. The Vatite Humans were a monotheistic culture, worshipping a mighty god now known as Dirasim, Vatiamic for Liberty Betrayed. He gained this name nearly two centuries ago, when the last Vatis, a haughty, arrogant female named Taris Lightningstroke, executed the Abeil diplomat to her courts for refusing to worship Dirasim. The Abeil retaliated, and in three months, turned the most powerful empire in the world into ashes, the entire Vatite population turned into slaves for the Abeil hives. Within the past fifty years, however, with the ascension of a more liberal and kindly High Queen, they have been freed to make their own villages. However, to keep the Abeil in control and to calm the hives, they demanded that the the Vatites send tribute: Four children, no older than eight, every three years from each village. These children are turned into slaves for the Abeil, empty shells of men and women who only obey the queen of each hive and the High Queen. From their time amongst the bee-folk, they have inherited a tendency toward Chaos, enjoying their new-found freedom.
Vatite humans tend to be thick and stocky of build, but shorter, taller than Dwarves, but shorter than Aivisans, Endrians, and especially Sramites
Vatite Humans
+2 Constitution, -2 Wisdom: Nearly a century and a half of extensive slave labor and eugenic breeding by their Abeil masters has made Vatites hardy, but easily suggestible.
Loyal: Vatites do not betray their loved ones so easily. A Vatite receives a +2 bonus to all saves and skill checks made to resist torture and punishment. This replaces the bonus skill points a normal human would receive.
Painless: Vatites have been worked to the bone, working through conditions that would make other men weep with sorrow. Vatites take half damage and half of any penalty to their physical ability scores. This replaces the bonus feat a normal human would receive.
Non-magical: Vatites cannot cast Arcane or Divine magic, shape Soulmelds, or manifest Psionics, and gain a +2 to all saves made to resist spells, powers, and the effects of Soulmelds, as well as Spell-Like, Psi-Like, and Supernatural abilities.
Favored Class: Rogue. Vatite Rogues call themselves Tinkers, preferring to work with locks and traps, rather than steal others possessions, a trait from their time as slaves. Vatites tend to become Scouts or Monks if they start as Rogues, or Battle Dancers, Swordsages, and Barbarians if they start as Fighters.
Languages: Traders' Tongue, Vatiamic (Written only) Bonus Language: Aivisan, Duthalic, Endrian, Sramite, Kenfarran, Vatiamic (Spoken)
Humans, Vatite
Human history on Vatiam goes back approximately five thousand years, when they formed the first nation of men, Vatia. Vatia was a glorious empire, a theocratic magocracy, led by the Vatis, most powerful Cleric of each generation. The Vatite Humans were a monotheistic culture, worshipping a mighty god now known as Dirasim, Vatiamic for Liberty Betrayed. He gained this name nearly two centuries ago, when the last Vatis, a haughty, arrogant female named Taris Lightningstroke, executed the Abeil diplomat to her courts for refusing to worship Dirasim. The Abeil retaliated, and in three months, turned the most powerful empire in the world into ashes, the entire Vatite population turned into slaves for the Abeil hives. Within the past fifty years, however, with the ascension of a more liberal and kindly High Queen, they have been freed to make their own villages. However, to keep the Abeil in control and to calm the hives, they demanded that the the Vatites send tribute: Four children, no older than eight, every three years from each village. These children are turned into slaves for the Abeil, empty shells of men and women who only obey the queen of each hive and the High Queen. From their time amongst the bee-folk, they have inherited a tendency toward Chaos, enjoying their new-found freedom.
Vatite humans tend to be thick and stocky of build, but shorter, taller than Dwarves, but shorter than Aivisans, Endrians, and especially Sramites
Vatite Humans
+2 Constitution, -2 Wisdom: Nearly a century and a half of extensive slave labor and eugenic breeding by their Abeil masters has made Vatites hardy, but easily suggestible.
Loyal: Vatites do not betray their loved ones so easily. A Vatite receives a +2 bonus to all saves and skill checks made to resist torture and punishment. This replaces the bonus skill points a normal human would receive.
Painless: Vatites have been worked to the bone, working through conditions that would make other men weep with sorrow. Vatites take half damage and half of any penalty to their physical ability scores. This replaces the bonus feat a normal human would receive.
Non-magical: Vatites cannot cast Arcane or Divine magic, shape Soulmelds, or manifest Psionics, and gain a +2 to all saves made to resist spells, powers, and the effects of Soulmelds, as well as Spell-Like, Psi-Like, and Supernatural abilities.
Favored Class: Rogue. Vatite Rogues call themselves Tinkers, preferring to work with locks and traps, rather than steal others possessions, a trait from their time as slaves. Vatites tend to become Scouts or Monks if they start as Rogues, or Battle Dancers, Swordsages, and Barbarians if they start as Fighters.
Languages: Traders' Tongue, Vatiamic (Written only) Bonus Language: Aivisan, Duthalic, Endrian, Sramite, Kenfarran, Vatiamic (Spoken)