lunar2
2014-03-13, 07:54 PM
so, the point of the sorcerer is to have more endurance than the wizard, at the cost of versatility.
what if, instead of having spell slots and spells known, it instead gained 1 at will spell like ability from the sorcerer/wizard list per level? no material or focus components, but still has to pay exp components, of course.
so at level 1-3 it can pick up any 0-1st level spell. at 4, it gains access to 2nd level spells, 6 it gets 3rd, and so on. also, at each 4th level, it can trade in 1 spell it knows for another of a max level equal to one less than the max it can cast.
then, to give it a little power boost, let it select "meta-SLA" feats at every 5th level.
so what do you guys think? how does this compare to a normal sorcerer, in terms of power? obviously, it loses a lot of versatility, since it has fewer spells known and no way to expand its list of spells known. but, on the other hand, it can go all day long. so no 15 minute adventuring day.
what if, instead of having spell slots and spells known, it instead gained 1 at will spell like ability from the sorcerer/wizard list per level? no material or focus components, but still has to pay exp components, of course.
so at level 1-3 it can pick up any 0-1st level spell. at 4, it gains access to 2nd level spells, 6 it gets 3rd, and so on. also, at each 4th level, it can trade in 1 spell it knows for another of a max level equal to one less than the max it can cast.
then, to give it a little power boost, let it select "meta-SLA" feats at every 5th level.
so what do you guys think? how does this compare to a normal sorcerer, in terms of power? obviously, it loses a lot of versatility, since it has fewer spells known and no way to expand its list of spells known. but, on the other hand, it can go all day long. so no 15 minute adventuring day.