Meth In a Mine
2014-03-14, 12:36 PM
Hello all,
My tetori was recently bonked with the ban stick because the DM didn't like him.
My new character will be a Dwarf Foehammer (Fighter archetype) for the 1st build, or a Polearm Master for the second.
NOTE: All skill point requirements from 3.5 resources for anything are reduced by 3.
He'll start at level 6. I'm looking at two possible builds, both using the dwarven longhammer.
Build A: The "Battering Ram"
Feats:
L1: Power Attack (CRB), Improved Bull Rush (CRB)
L2: Improved Sunder (CRB)
L3: Iron Will (CRB)
L4: Weapon Focus (Dwarven Longhammer) (CRB)
L5: Leap Attack (CAD)
L6: Combat Brute (CW) [The DM has waived the -5 to hit requirement on momentum swing since we're playing Pathfinder.]
Build B: The "Mob-Mulcher"
L1: Power Attack (CRB), Cleave (CRB)
L2: Goblin Cleaver (ARG)
L3: Iron Will (CRB)
L4: Combat Reflexes (CRB)
L5: Great Cleave (CRB)
L6: Orc Hewer (ARG)
What do y'all think (assume prereqs are no issue)?
My tetori was recently bonked with the ban stick because the DM didn't like him.
My new character will be a Dwarf Foehammer (Fighter archetype) for the 1st build, or a Polearm Master for the second.
NOTE: All skill point requirements from 3.5 resources for anything are reduced by 3.
He'll start at level 6. I'm looking at two possible builds, both using the dwarven longhammer.
Build A: The "Battering Ram"
Feats:
L1: Power Attack (CRB), Improved Bull Rush (CRB)
L2: Improved Sunder (CRB)
L3: Iron Will (CRB)
L4: Weapon Focus (Dwarven Longhammer) (CRB)
L5: Leap Attack (CAD)
L6: Combat Brute (CW) [The DM has waived the -5 to hit requirement on momentum swing since we're playing Pathfinder.]
Build B: The "Mob-Mulcher"
L1: Power Attack (CRB), Cleave (CRB)
L2: Goblin Cleaver (ARG)
L3: Iron Will (CRB)
L4: Combat Reflexes (CRB)
L5: Great Cleave (CRB)
L6: Orc Hewer (ARG)
What do y'all think (assume prereqs are no issue)?