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View Full Version : HGS's PTA Aatos Adventure (OOC)



UncleScrewtape
2014-03-18, 02:04 PM
Here's a place for all of us to put our fudged dice rolls, ooc notes, and whatever else takes our fancy.

For example: Additional Crit damage on the snake.
[roll0]

UncleScrewtape
2014-03-18, 02:07 PM
attempt 2:
[roll0]

HGSwellerman
2014-03-19, 10:00 PM
Teaching rogue how to roll:



absorb acc check 2 [roll0] grass damage absorbs 1/2 damage

HGSwellerman
2014-03-19, 10:03 PM
fudge roll:

absorb acc check 2 (1d6+22)[27] grass damage absorbs 1/2 damage

CosmicOccurence
2014-03-20, 12:09 PM
Totally didn't realize we had this whoops

CosmicOccurence
2014-03-20, 12:28 PM
Fun roll time! [roll0]

Romnesaurus
2014-04-02, 01:19 AM
redoing screwed up rolls...
[roll0] [roll1]

Romnesaurus
2014-04-03, 02:33 PM
Another failed roll...

[roll0]

Romnesaurus
2014-04-03, 08:40 PM
wisdom check to see if Allister can figure out that his opponent is using bide...

[roll0]

DEFINITELY NOT.

Romnesaurus
2014-04-05, 12:58 AM
FAILED ROLL PART 4

[roll0]

UncleScrewtape
2014-04-05, 02:09 AM
Forgotten Scents: [roll0]

UncleScrewtape
2014-05-18, 10:56 PM
capture role: [roll0]

UncleScrewtape
2014-05-19, 07:01 PM
Wis check: [roll0]
Dex check: [roll1]
wild: [roll2]

UncleScrewtape
2014-05-19, 09:12 PM
yikes, I am all over the place today.

dex: [roll0]

UncleScrewtape
2014-05-27, 08:16 PM
So I'm now a day ahead of Cosmic, and I think we should stretch the training/1st day at academy until he catches up, whether with conversation or with battles. Ooc, I just want to train fang up and look into buying armor.

CosmicOccurence
2014-05-27, 08:24 PM
Sorry guys, I spent all day yesterday driving home, and I've been running random errands today. Things should lighten up starting tomorrow though.

UncleScrewtape
2014-05-27, 08:41 PM
No ned to apologize bud, transitions like that are always nuts:smallsmile:

UncleScrewtape
2014-05-28, 12:53 AM
damage for destroyed clones

[roll0]
[roll1]
[roll2]

UncleScrewtape
2014-05-28, 01:04 AM
Flame Wheel: [roll0]

CosmicOccurence
2014-05-29, 10:34 AM
For future reference, attack is only applied once for scatter moves like Fury Attack. The text is


A Move with the Scatter keyword can hit multiple targets. The amount of times you may target with the Move is usually specified in the Effect of the Move. Each time you attack, you may target a different Legal Target. After calculating total damage from hits, apply the appropriate Attack stat once to each target, then each target applies their appropriate Defense stat.

So for Fury Attack you'd do (1d6+3+potentially other stuff like STAB) x #of hits + Atk stat - Def Stat, then weaknesses/resistances.

UncleScrewtape
2014-05-30, 05:02 PM
Thanks Cos!

Crit Damage: [roll0]

Assurance: [roll1] AC 2+def, [roll2]

EDIT: lol :smallbiggrin:

UncleScrewtape
2014-05-31, 03:07 PM
sand attack: [roll0] AC 4+def
[roll1]

HGSwellerman
2014-06-01, 05:09 PM
Reroll for double kick

([roll0] + 22)*2

HGSwellerman
2014-06-01, 05:13 PM
Reroll for double kick

([roll0] + 22)*2

bad math!

10*2+22=42