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View Full Version : D&D 3.x Other 3.5 Homebrew Bloodline



Thuphinlok
2014-03-18, 11:30 PM
Alright, I posted a little while back about bloodlines, and how they work. I got some really great feedback and I decided to create my own custom bloodline for my character. I am pretty happy with how it came out, but I am stuck on a capstone ability.

1. Intimidate +2
2. Combat Reflexes
3. Cha +1
4. Fire res 5
5. Affin to all Neutral dragons (Gaia is a Neutral Goddess with Dragon Domain) +2
6. Nat arm +1
7. Sense +2
8. Fire res 10
9. Cha +1
10. breath weapon (pot cloud)/Line of Fire (as ryan said, a stoner should always have a light)
11. dragon affin +4
12. nat arm +1
13. tumble +2
14. blind fight (pending)
15. Wis +1
16. Calm emotions 1/day
17. dragon affin +6
18. nat arm +1
19. Diplomacy +2
20. Sprout Wings 1/day for CON mod minutes (30' + monk enhancement/avg) (pending)


I like the idea of flight, and the character is a 1/2 elf monk 15, Dragon descendant 5, swordsage 5 (shadow hand focus for enervating strike). The group is not super op, we tend more toward naturally evolving characters rather than power houses. eg the character (back story) dictates the classes (hence the 1/2 elf monk). ANY WHO. . . my question to you, playgrounders, is this. . . What is a good capstone for this bloodline.