Mongobear
2014-03-19, 01:52 AM
So I just wrote up a 2 page essay more or less on how I would like my players to generate their characters for our new campaign we plan to start in a few weeks. I would like your personal opinions on them, as to whether I am being fair enough or not. As well as whether I am missing anything important on my "ban-list" or other areas.
Character Creation Guidelines
The following is a list of methods and source books I would like everyone to use in an effort to have characters as balanced as possible between each person.
Ability Score Generation
All characters' ability scores will be rolled ideally in front of the DM using 4d6 re-rolling all results of 1, and keeping the best 3 results. If a set of stats does not total at least a +8 cumulative modifier, or have any score above a 15, you may choose* to re-roll the entire set, or generate your ability scores using the Point Buy method with a 38 point budget. For those unfamiliar with the system, it is in the D&D 3.5 DMG on page 169.
*Note: Once you decide on a method for re-generating your ability scores, that method is final, you cannot generate a second array of ability scores, then decide to use the Point Buy method.
Race/Class Choice Sources
For the purposes of creating your character, I would like everyone to keep all of their character concepts within the confines of my list of official D&D 3.5e "Expanded Core Materials" and their choice of a single official D&D 3.5e "Splashbook" of the PCs choice.
In addition, characters begin play at level 4 with enough experience to place them exactly half way to level 5. This buffer zone of experience is for the purposes of LA Buyback, Crafting your own gear, Odd Templates/Rituals with an XP cost. My only rule covering this is that you run anything extremely odd by me first, and that your character remains ECL 4 whenever we begin play.
I would like for everyone to also keep their racial choices/templates to a minimum of a single choice, no template stacking or Template + LA Race combinations, you get ONE choice. In addition, I would prefer it if you keep your characters within the realms of humanity, that is to say they are small or medium size, have 2 legs, 2 arms and one head with the same general anatomy as a Human being. A race with something akin to Powerful Build is fine, however permanently being Large or larger is not.
Please dont make a character that consists of a mass of black pulsating tentacles just because its only LA +2. You must be capable of either completely passing as one of the Core PHB/EPH Races, or with a reasonable amount of refluffing on my part, can be made into a mostly Humanoid creature.
This is not all set in stone, and anyone who comes to me with a thought out and generally feasible concept that requires material from another official rulebook may get my approval, but no more than one additional "Splashbook" for my own sanity please. This is also not the norm, and you should not just automatically assume I will ok something because you thought out an in-depth reason as to why it can/should be allowed.
Expanded Core Materials
PHB 1 & 2
DMG 1 & 2
MM 1-5
Expanded Psionics Handbook
Races of... Series
Original 5 Complete... Series
ToB, ToM, and MoI**
**Note: These books, Tome of Battle, Tome of Magic, and Magic of Incarnum are extremely complex compared to the regular Core books, anyone who chooses to use them should be capable of playing the classes involved without needing the book in front of them at every minute to recheck how something works.
Specific Banned* Material
Any D&D 3.5e Campaign specific rule books
Any non-updated D&D 3.0e Rule book
"Tier 0" Infinite combos and loopholes
3rd Party/Wiki Anything
Unearthed Arcana "Generic Classes"
Anything involving Taint or Sanity mechanics
Magical Locations/Rituals
Anything else I find I may have missed giving someone an unfair advantage over other players who "didn't think of it" when making a character.
*Note: Other than the material just listed, pretty much any D&D 3.5e rule book is open game , with one major rule: Please run any of your ideas by me before completely settling on what you want to play, or if you have a question/need advice on how to build your character.
Character Creation Guidelines
The following is a list of methods and source books I would like everyone to use in an effort to have characters as balanced as possible between each person.
Ability Score Generation
All characters' ability scores will be rolled ideally in front of the DM using 4d6 re-rolling all results of 1, and keeping the best 3 results. If a set of stats does not total at least a +8 cumulative modifier, or have any score above a 15, you may choose* to re-roll the entire set, or generate your ability scores using the Point Buy method with a 38 point budget. For those unfamiliar with the system, it is in the D&D 3.5 DMG on page 169.
*Note: Once you decide on a method for re-generating your ability scores, that method is final, you cannot generate a second array of ability scores, then decide to use the Point Buy method.
Race/Class Choice Sources
For the purposes of creating your character, I would like everyone to keep all of their character concepts within the confines of my list of official D&D 3.5e "Expanded Core Materials" and their choice of a single official D&D 3.5e "Splashbook" of the PCs choice.
In addition, characters begin play at level 4 with enough experience to place them exactly half way to level 5. This buffer zone of experience is for the purposes of LA Buyback, Crafting your own gear, Odd Templates/Rituals with an XP cost. My only rule covering this is that you run anything extremely odd by me first, and that your character remains ECL 4 whenever we begin play.
I would like for everyone to also keep their racial choices/templates to a minimum of a single choice, no template stacking or Template + LA Race combinations, you get ONE choice. In addition, I would prefer it if you keep your characters within the realms of humanity, that is to say they are small or medium size, have 2 legs, 2 arms and one head with the same general anatomy as a Human being. A race with something akin to Powerful Build is fine, however permanently being Large or larger is not.
Please dont make a character that consists of a mass of black pulsating tentacles just because its only LA +2. You must be capable of either completely passing as one of the Core PHB/EPH Races, or with a reasonable amount of refluffing on my part, can be made into a mostly Humanoid creature.
This is not all set in stone, and anyone who comes to me with a thought out and generally feasible concept that requires material from another official rulebook may get my approval, but no more than one additional "Splashbook" for my own sanity please. This is also not the norm, and you should not just automatically assume I will ok something because you thought out an in-depth reason as to why it can/should be allowed.
Expanded Core Materials
PHB 1 & 2
DMG 1 & 2
MM 1-5
Expanded Psionics Handbook
Races of... Series
Original 5 Complete... Series
ToB, ToM, and MoI**
**Note: These books, Tome of Battle, Tome of Magic, and Magic of Incarnum are extremely complex compared to the regular Core books, anyone who chooses to use them should be capable of playing the classes involved without needing the book in front of them at every minute to recheck how something works.
Specific Banned* Material
Any D&D 3.5e Campaign specific rule books
Any non-updated D&D 3.0e Rule book
"Tier 0" Infinite combos and loopholes
3rd Party/Wiki Anything
Unearthed Arcana "Generic Classes"
Anything involving Taint or Sanity mechanics
Magical Locations/Rituals
Anything else I find I may have missed giving someone an unfair advantage over other players who "didn't think of it" when making a character.
*Note: Other than the material just listed, pretty much any D&D 3.5e rule book is open game , with one major rule: Please run any of your ideas by me before completely settling on what you want to play, or if you have a question/need advice on how to build your character.