Person_Man
2014-03-19, 07:35 PM
So I've noticed a problem crop up from time to time related to Animate Dead (and it's variants).
The problem is that if a player uses Necromancy intelligently, they usually end up with multiple minions. Sometimes even dozens. This can make combat logistically very annoying (OK Jim Darkmagic, please move your 20 skeletons), and can sometimes create a highly variable level of optimization for a player (in that with their army of undead they are uber, but if the DM wipes out their army the character may feel nerfed) which is hard to craft encounters around. This is particularly challenging in tight dungeons (where they literally crowd out players) and with the Dread Necromancer, which is hard wired to have a ton of minions.
This can also sometimes be a problem with Dominate Person/Monster. If a player gets lucky and dominates a BBEG (which is generally rare, since they tend to have high Will Saves) they may get a second Tier 1 character with a ton of spells and special abilities to control for days.
Are there any DM hints, house rules, or other ideas people have to manage this issue?
The problem is that if a player uses Necromancy intelligently, they usually end up with multiple minions. Sometimes even dozens. This can make combat logistically very annoying (OK Jim Darkmagic, please move your 20 skeletons), and can sometimes create a highly variable level of optimization for a player (in that with their army of undead they are uber, but if the DM wipes out their army the character may feel nerfed) which is hard to craft encounters around. This is particularly challenging in tight dungeons (where they literally crowd out players) and with the Dread Necromancer, which is hard wired to have a ton of minions.
This can also sometimes be a problem with Dominate Person/Monster. If a player gets lucky and dominates a BBEG (which is generally rare, since they tend to have high Will Saves) they may get a second Tier 1 character with a ton of spells and special abilities to control for days.
Are there any DM hints, house rules, or other ideas people have to manage this issue?