Scalamander
2014-03-19, 09:40 PM
I am trying to price out a magical item that allows one to replace a racial, spell-like ability with another ability of a similar level. What I am wondering is what would be an appropriate cost formula to scale upwards.
My example would be this; Mirrored Mask would cost 270gp. It gives a +1 competence bonus on Bluff checks and allows a Maenad to turn their racial energy ray (sonic) psi-like ability into a demoralize power with a reduced range (let's say 20ft. instead of 30ft.)
I arrived at the cost by putting 100gp for the +1 competence skill bonus and then 2,000gp for demoralize (spell level X manifester level X 2,000gp for use-activated). Then I divided that cost by 5 for only one "charge" per day and then multiplied it by 0.3 for the 30% reduction for a racial-specific usage. Finally I multiplied the skill bonus by 1.5 for being the lowest priced ability of a multiple ability item.
I am wondering if anyone sees any problems with scaling this upwards. As well I want to make allowance for someone taking improved spell-like ability and being able to use the item more. Should I divide by 1.66666667 for having three charges.
My example would be this; Mirrored Mask would cost 270gp. It gives a +1 competence bonus on Bluff checks and allows a Maenad to turn their racial energy ray (sonic) psi-like ability into a demoralize power with a reduced range (let's say 20ft. instead of 30ft.)
I arrived at the cost by putting 100gp for the +1 competence skill bonus and then 2,000gp for demoralize (spell level X manifester level X 2,000gp for use-activated). Then I divided that cost by 5 for only one "charge" per day and then multiplied it by 0.3 for the 30% reduction for a racial-specific usage. Finally I multiplied the skill bonus by 1.5 for being the lowest priced ability of a multiple ability item.
I am wondering if anyone sees any problems with scaling this upwards. As well I want to make allowance for someone taking improved spell-like ability and being able to use the item more. Should I divide by 1.66666667 for having three charges.