TuggyNE
2014-03-19, 09:56 PM
Mass bear's endurance and friends are generally pretty feeble, since a standard adventuring party already probably has +4 or at least +2 enhancement bonuses to all relevant stats. However, if you drop the level, army buffing becomes a potentially-overpowered niche option, which is not particularly great. What to do, then?
Make a hybrid!
Bear’s Endurance, Mass
Transmutation
Level: Clr 6, Drd 6, Sor/Wiz 6
Components: V, S, DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Targets: One creature/level or one creature/3 levels, no two of which can be more than 30 ft. apart; see text
Duration: 1 min./level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
The affected creatures gain greater vitality and stamina. Choose one of two versions: focused, or wide.
A wide casting targets up to one creature per caster level, and grants the subjects a +4 enhancement bonus to Constitution.
A focused casting targets up to one creature per three caster levels, and grants the subjects an enhancement bonus to Constitution equal to +2 per five caster levels (maximum +8).
The enhancement bonus adds the usual benefits to hit points, Fortitude saves, Constitution checks, and so forth. Hit points gained by a temporary increase in Constitution score are not temporary hit points. They go away when the subject’s Constitution drops back to normal. They are not lost first as temporary hit points are.
Bull’s Strength, Mass
Transmutation
Level: Clr 6, Drd 6, Sor/Wiz 6
Components: V, S, DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Targets: One creature/level or one creature/3 levels, no two of which can be more than 30 ft. apart; see text
Duration: 1 min./level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
The affected creatures become stronger. Choose one of two versions: focused, or wide.
A wide casting targets up to one creature per caster level, and grants the subjects a +4 enhancement bonus to Strength.
A focused casting targets up to one creature per three caster levels, and grants the subjects an enhancement bonus to Strength equal to +2 per five caster levels (maximum +8).
The enhancement bonus adds the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier.
Cat’s Grace, Mass
Transmutation
Level: Clr 6, Drd 6, Sor/Wiz 6
Components: V, S, DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Targets: One creature/level or one creature/3 levels, no two of which can be more than 30 ft. apart; see text
Duration: 1 min./level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
The affected creatures become more graceful, agile, and coordinated. Choose one of two versions: focused, or wide.
A wide casting targets up to one creature per caster level, and grants the subjects a +4 enhancement bonus to Dexterity.
A focused casting targets up to one creature per three caster levels, and grants the subjects an enhancement bonus to Dexterity equal to +2 per five caster levels (maximum +8).
The enhancement bonus adds the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier.
Eagle’s Splendor, Mass
Transmutation
Level: Clr 6, Drd 6, Sor/Wiz 6
Components: V, S, DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Targets: One creature/level or one creature/3 levels, no two of which can be more than 30 ft. apart; see text
Duration: 1 min./level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
The affected creatures become more poised, articulate, and personally forceful. Choose one of two versions: focused, or wide.
A wide casting targets up to one creature per caster level, and grants the subjects a +4 enhancement bonus to Charisma.
A focused casting targets up to one creature per three caster levels, and grants the subjects an enhancement bonus to Charisma equal to +2 per five caster levels (maximum +8).
The enhancement bonus adds the usual benefits to Charisma-based skill checks and other uses of the Charisma modifier. Sorcerers and bards (and other spellcasters who rely on Charisma) affected by this spell do not gain any additional bonus spells for the increased Charisma, but the save DCs for spells they cast while under this spell’s effect do increase.
Fox’s Cunning, Mass
Transmutation
Level: Clr 6, Drd 6, Sor/Wiz 6
Components: V, S, DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Targets: One creature/level or one creature/3 levels, no two of which can be more than 30 ft. apart; see text
Duration: 1 min./level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
The affected creatures become smarter. Choose one of two versions: focused, or wide.
A wide casting targets up to one creature per caster level, and grants the subjects a +4 enhancement bonus to Intelligence.
A focused casting targets up to one creature per three caster levels, and grants the subjects an enhancement bonus to Intelligence equal to +2 per five caster levels (maximum +8).
The enhancement bonus adds the usual benefits to Intelligence-based skill checks and other uses of the Intelligence modifier. Wizards (and other spellcasters who rely on Intelligence) affected by this spell do not gain any additional bonus spells for the increased Intelligence, but the save DCs for spells they cast while under this spell’s effect do increase. This spell doesn’t grant extra skill points.
Owl’s Wisdom, Mass
Transmutation
Level: Clr 6, Drd 6, Sor/Wiz 6
Components: V, S, DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Targets: One creature/level or one creature/3 levels, no two of which can be more than 30 ft. apart; see text
Duration: 1 min./level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
The affected creatures become wiser. Choose one of two versions: focused, or wide.
A wide casting targets up to one creature per caster level, and grants the subjects a +4 enhancement bonus to Wisdom.
A focused casting targets up to one creature per three caster levels, and grants the subjects an enhancement bonus to Wisdom equal to +2 per five caster levels (maximum +8).
The enhancement bonus adds the usual benefits to Wisdom-related skills. Clerics, druids, paladins, and rangers (and other Wisdom-based spellcasters) affected by this spell do not gain any additional bonus spells for the increased Wisdom, but the save DCs for their spells do increase.
The scaling is now such that at CL 15, some time after you get the spell, you can give 5 party members a +6 enhancement bonus for 15 minutes. I think this is reasonable. At CL 20, you can give 6 allies (probably more than you have) a +8 enhancement bonus for 20 minutes.
OK, hit me with the usual: ideas on wording, silly problems with scaling, or anything I forgot.
Make a hybrid!
Bear’s Endurance, Mass
Transmutation
Level: Clr 6, Drd 6, Sor/Wiz 6
Components: V, S, DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Targets: One creature/level or one creature/3 levels, no two of which can be more than 30 ft. apart; see text
Duration: 1 min./level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
The affected creatures gain greater vitality and stamina. Choose one of two versions: focused, or wide.
A wide casting targets up to one creature per caster level, and grants the subjects a +4 enhancement bonus to Constitution.
A focused casting targets up to one creature per three caster levels, and grants the subjects an enhancement bonus to Constitution equal to +2 per five caster levels (maximum +8).
The enhancement bonus adds the usual benefits to hit points, Fortitude saves, Constitution checks, and so forth. Hit points gained by a temporary increase in Constitution score are not temporary hit points. They go away when the subject’s Constitution drops back to normal. They are not lost first as temporary hit points are.
Bull’s Strength, Mass
Transmutation
Level: Clr 6, Drd 6, Sor/Wiz 6
Components: V, S, DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Targets: One creature/level or one creature/3 levels, no two of which can be more than 30 ft. apart; see text
Duration: 1 min./level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
The affected creatures become stronger. Choose one of two versions: focused, or wide.
A wide casting targets up to one creature per caster level, and grants the subjects a +4 enhancement bonus to Strength.
A focused casting targets up to one creature per three caster levels, and grants the subjects an enhancement bonus to Strength equal to +2 per five caster levels (maximum +8).
The enhancement bonus adds the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier.
Cat’s Grace, Mass
Transmutation
Level: Clr 6, Drd 6, Sor/Wiz 6
Components: V, S, DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Targets: One creature/level or one creature/3 levels, no two of which can be more than 30 ft. apart; see text
Duration: 1 min./level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
The affected creatures become more graceful, agile, and coordinated. Choose one of two versions: focused, or wide.
A wide casting targets up to one creature per caster level, and grants the subjects a +4 enhancement bonus to Dexterity.
A focused casting targets up to one creature per three caster levels, and grants the subjects an enhancement bonus to Dexterity equal to +2 per five caster levels (maximum +8).
The enhancement bonus adds the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier.
Eagle’s Splendor, Mass
Transmutation
Level: Clr 6, Drd 6, Sor/Wiz 6
Components: V, S, DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Targets: One creature/level or one creature/3 levels, no two of which can be more than 30 ft. apart; see text
Duration: 1 min./level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
The affected creatures become more poised, articulate, and personally forceful. Choose one of two versions: focused, or wide.
A wide casting targets up to one creature per caster level, and grants the subjects a +4 enhancement bonus to Charisma.
A focused casting targets up to one creature per three caster levels, and grants the subjects an enhancement bonus to Charisma equal to +2 per five caster levels (maximum +8).
The enhancement bonus adds the usual benefits to Charisma-based skill checks and other uses of the Charisma modifier. Sorcerers and bards (and other spellcasters who rely on Charisma) affected by this spell do not gain any additional bonus spells for the increased Charisma, but the save DCs for spells they cast while under this spell’s effect do increase.
Fox’s Cunning, Mass
Transmutation
Level: Clr 6, Drd 6, Sor/Wiz 6
Components: V, S, DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Targets: One creature/level or one creature/3 levels, no two of which can be more than 30 ft. apart; see text
Duration: 1 min./level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
The affected creatures become smarter. Choose one of two versions: focused, or wide.
A wide casting targets up to one creature per caster level, and grants the subjects a +4 enhancement bonus to Intelligence.
A focused casting targets up to one creature per three caster levels, and grants the subjects an enhancement bonus to Intelligence equal to +2 per five caster levels (maximum +8).
The enhancement bonus adds the usual benefits to Intelligence-based skill checks and other uses of the Intelligence modifier. Wizards (and other spellcasters who rely on Intelligence) affected by this spell do not gain any additional bonus spells for the increased Intelligence, but the save DCs for spells they cast while under this spell’s effect do increase. This spell doesn’t grant extra skill points.
Owl’s Wisdom, Mass
Transmutation
Level: Clr 6, Drd 6, Sor/Wiz 6
Components: V, S, DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Targets: One creature/level or one creature/3 levels, no two of which can be more than 30 ft. apart; see text
Duration: 1 min./level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
The affected creatures become wiser. Choose one of two versions: focused, or wide.
A wide casting targets up to one creature per caster level, and grants the subjects a +4 enhancement bonus to Wisdom.
A focused casting targets up to one creature per three caster levels, and grants the subjects an enhancement bonus to Wisdom equal to +2 per five caster levels (maximum +8).
The enhancement bonus adds the usual benefits to Wisdom-related skills. Clerics, druids, paladins, and rangers (and other Wisdom-based spellcasters) affected by this spell do not gain any additional bonus spells for the increased Wisdom, but the save DCs for their spells do increase.
The scaling is now such that at CL 15, some time after you get the spell, you can give 5 party members a +6 enhancement bonus for 15 minutes. I think this is reasonable. At CL 20, you can give 6 allies (probably more than you have) a +8 enhancement bonus for 20 minutes.
OK, hit me with the usual: ideas on wording, silly problems with scaling, or anything I forgot.