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Lokiare
2014-03-31, 03:26 PM
http://www.wizards.com/dnd/Article.aspx?x=dnd/dndqa/20140328

D&D Next Q&A: 03/28/2014


How enforced are the gear packages? Is it going to be difficult for a player who likes complexity and choice to understand they can buy their own gear, like with info for money and buying in a different chapter/book?


Does the game still have exotic armor types that people can purchase, and how do characters get these kinds of armor?


Will we see different versions of the same monster, like a goblin shaman and a goblin warrior?

DontEatRawHagis
2014-03-31, 11:03 PM
I'd like to see what more they did with armor variants. Considering what it seemed like they were doing it looked like AC would cap off at a point even with magical vs normal armor. But that the abilities of magic armor was more of the point.

momogila
2014-04-09, 05:54 AM
I'd like to see what more they did with armor variants. Considering what it seemed like they were doing it looked like AC would cap off at a point even with magical vs normal armor. But that the abilities of magic armor was more of the point.

i want see that too

http://watchfree.me/114/w.png

Kurald Galain
2014-04-09, 06:10 AM
Considering what it seemed like they were doing it looked like AC would cap off at a point even with magical vs normal armor. But that the abilities of magic armor was more of the point.

Well, yes. Everything in 5E caps off at a point pretty close to level 1. That's the consequence of bounded accuracy, after all.