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View Full Version : DM Help Vampire Legacy Weapon Need Help Designing Rituals



Silva Stormrage
2014-03-31, 05:23 PM
Hello, due to rather… unexpected events in one of my campaigns my players are now in control of a construct type intelligent item that can switch from a "Humanoid Form" to a weapon form. In addition the human form was transformed into a vampire during a recent combat. So I figured I would attempt to model the weapons stats as a legacy weapon and I think I have most of that figured out.

What I can't quite get a good grasp on is figuring out what the Legacy Rituals should be.

For those unfamiliar with legacy weapons, they require three rituals to unlock all of their powers, a least ritual a lesser ritual and a greater ritual. Some of them are things like, "Survive on the plane of shadows for three days", others are "Track down and kill a member of a cult" things like that. I can't quite grasp what would be fitting rituals for a good aligned vampire blade who can transform into a human.

The least ritual was just going to be a simple commune with the blade in a ritual for 24 hours. The ritual being mostly fluff except needing some money for materials and the blood of a recently slain evil enemy.

Does anyone have any suggestions for lesser or greater rituals?

Silva Stormrage
2014-03-31, 10:11 PM
No one has any ideas? I know Legacy Weapons aren't popular but someone must have some idea so many of you guys are more creative than me :smalltongue:

SciChronic
2014-03-31, 10:51 PM
it would help if you gave some more background on the weapon to create rituals that tie in better with it's own convictions. the lesser and greater rituals need to be related to the lore of the weapon itself.

but i guess you could do maybe:

least ritual:
On the night of a full moon and clear night sky, the wielder must fill a goblet with their own blood and pour it along the blade of the weapon while hit by direct moonlight. The goblet mist be made of gold costing no less than 100g.