RoboEmperor
2014-04-01, 06:21 PM
I'm trying to make a crafting sorcerer/eldritch knight and I have a few questions
1. Is there any point of getting a craft skill higher than 20? (In my case, craft weapon/armor 14 + 2(int modifier) +4(greater heroism) for a total of 20.)
2. Can you create masterwork weapons/armor with the fabricate spell? (3 months to make 1 masterwork weapon is ridiculous)
3. Can you use planar binding to call in a creature and pay it to cast a spell for you during crafting? If so, what are some viable creatures? (Mainly lightning bolt, ice storm, demand, modify memory, and Keen Edge)
4. What are some ways of setting up a workshop in the middle of nowhere? Use planar binding to get a creature to set it up for you? Use spells like fabricate or stone shape? How about Mage’s Magnificent Mansion?
5. What are some ways of getting materials in the middle of nowhere?
6. What are some ways of getting golem manuals other than wish, and what is the cost of creation of a golem manual?
1. Is there any point of getting a craft skill higher than 20? (In my case, craft weapon/armor 14 + 2(int modifier) +4(greater heroism) for a total of 20.)
2. Can you create masterwork weapons/armor with the fabricate spell? (3 months to make 1 masterwork weapon is ridiculous)
3. Can you use planar binding to call in a creature and pay it to cast a spell for you during crafting? If so, what are some viable creatures? (Mainly lightning bolt, ice storm, demand, modify memory, and Keen Edge)
4. What are some ways of setting up a workshop in the middle of nowhere? Use planar binding to get a creature to set it up for you? Use spells like fabricate or stone shape? How about Mage’s Magnificent Mansion?
5. What are some ways of getting materials in the middle of nowhere?
6. What are some ways of getting golem manuals other than wish, and what is the cost of creation of a golem manual?