1pwny
2014-04-01, 08:07 PM
So I had (what I think was) a cool idea for a campaign I'm going to be running. I'll share the outline with you guys:
The party walks into a small town. Everyone in the town is scared. The adventurers find out that a high-leveled gang is going around on the Concordant Domain of the Outlands (DMG p.166) and are trying to take over all the planes from there.
They are making progress towards the center of the plane, and if they aren't stopped soon, then they will get to the center, where all magic is annulled. Them, being a non-magical group, are fine with that, and will launch their invasion from that point.
The party (level 10 by the way), will then be forcibly planeshifted to the center of that plane. From there, because all magic is disabled, they will be carried by Elvish Monks 18/Barbarians 1/Wildrunners 1/Reachrunners 1, moving at a total speed of about 1500 feet per round, to the area where the gang is located.
Then lots of fun Urban battles will ensue in a slightly limited-magic environment.
What do you guys think?
The party walks into a small town. Everyone in the town is scared. The adventurers find out that a high-leveled gang is going around on the Concordant Domain of the Outlands (DMG p.166) and are trying to take over all the planes from there.
They are making progress towards the center of the plane, and if they aren't stopped soon, then they will get to the center, where all magic is annulled. Them, being a non-magical group, are fine with that, and will launch their invasion from that point.
The party (level 10 by the way), will then be forcibly planeshifted to the center of that plane. From there, because all magic is disabled, they will be carried by Elvish Monks 18/Barbarians 1/Wildrunners 1/Reachrunners 1, moving at a total speed of about 1500 feet per round, to the area where the gang is located.
Then lots of fun Urban battles will ensue in a slightly limited-magic environment.
What do you guys think?