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View Full Version : A broader definition of 'natural'?



DireKit
2014-04-08, 06:16 AM
We recall having read a book a while ago that had some organization or group of people, maybe a sect or something that had a broader definition of what defined 'natural,' We specifically recall that things like Vampires and the like were considered not necessarily to be 'unnatural,' but were a part of nature and a part of a 'greater balance.'

They viewed the general idea of the mainstream definition of 'nature' as narrow-minded.

Does anyone have any clue what We're talking about? We've been scouring various sourcebooks on varied campaigns forever, this is driving us crazy.

We THINK it was D&D 3.x but We can't be certain.

HammeredWharf
2014-04-08, 06:48 AM
Planar Shepherds? They're in Faiths of Eberron, but not really an organization.

DireKit
2014-04-08, 07:49 AM
Planar Shepherds? They're in Faiths of Eberron, but not really an organization.

That's them, thank you so much! Gah, We were hoping they were part of Forgotten Realms so they could be incorporated into a Faerūn game. Do you think they could be imported?

HammeredWharf
2014-04-08, 09:26 AM
That's them, thank you so much! Gah, We were hoping they were part of Forgotten Realms so they could be incorporated into a Faerūn game. Do you think they could be imported?

Sure. You just need druids and planar travel to make them a viable group. They even have an adaptation section for other campaign settings. However, keep in mind that mechanically the Planar Shepherd PRC is one of the most broken things in D&D. Among other things, it gives you all the Ex/Su/SL abilities of your wild shape forms and lets you transform into outsiders, whose abilities may include things like free wishes.