SethoMarkus
2014-04-10, 02:38 PM
Alright, as the title says I need help creating and pricing a custom magic item that will allow one of my players to function as though she had taken the Spontaneous Healer feat (Complete Divine).
The Situation:
The player, we'll call her Susie, wants to play a Druid (4) who will act as the party's main healer; she is taking a Hawk familiar and using a Shortbow for support when not healing/casting offensive spells. Susie is taking Touch of Healing and Augment Healing, and does not want to take Spontaneous Rejuvenation (the ACF in PHBII), instead opting to keep Spontaneous Summon Nature's Ally for summoning Unicorns and Coatls at later levels.
She would like to take Spontaneous Healer to top off the healing, and then focus the rest of her attention elsewhere. However, a pre-requisite for Spontaneous Healer is 4 ranks of Knowledge (Religion), which is not a class skill for Druid.
The Solution:
I proposed introducing a magic item (either as loot or available for purchase/trade/reward) that would give the same functionality of Spontaneous Healer. So far, I am considering making a magic Rod that works similar to the Metamagic Rods, except it would convert a spell used into a "Cure" spell of the appropriate level. The item would be usable 3 times per day.
Currently, I'm looking at the following options:
4,600gp = [3,000gp as lesser metamagic rod (enlarge, extend, silent) + (4^2 x 100gp) skill competence] *only works on spells of 3rd level or lower, usable 3/day
4,000gp = [4,000gp as Gloves of Arrow Snatching, (as though having feat, without needing to meet pre-requisites)] *usable 2/day
6,400gp = [8,000gp for feat replication (as Spell Penetration from "Third Eye Penetrate" item or Two-Weapon Fighting from "Gloves of the Balanced Hand" item) + (4^2 x 100gp) skill competence / (5/3) for use 3 times a day] *usable 3/day
Or am I just overthinking the whole thing and should just give her the option to take the feat without meeting the skill requirements/bar the feat/make her take 4 cross-class ranks?
I don't want to put too much focus on crunch, since all of the players prefer having a colorful character rather than an OP character, but I also don't want to bend rules if I don't have to. Making her buy a magic item or finding one and having it count towards her wealth-by-level would be much preferable to me. Also, this is good practice for me to learn custom item creation rules (which we never much paid attention to in the past).
Thanks in advance to anyone that helps!
-Seth
The Situation:
The player, we'll call her Susie, wants to play a Druid (4) who will act as the party's main healer; she is taking a Hawk familiar and using a Shortbow for support when not healing/casting offensive spells. Susie is taking Touch of Healing and Augment Healing, and does not want to take Spontaneous Rejuvenation (the ACF in PHBII), instead opting to keep Spontaneous Summon Nature's Ally for summoning Unicorns and Coatls at later levels.
She would like to take Spontaneous Healer to top off the healing, and then focus the rest of her attention elsewhere. However, a pre-requisite for Spontaneous Healer is 4 ranks of Knowledge (Religion), which is not a class skill for Druid.
The Solution:
I proposed introducing a magic item (either as loot or available for purchase/trade/reward) that would give the same functionality of Spontaneous Healer. So far, I am considering making a magic Rod that works similar to the Metamagic Rods, except it would convert a spell used into a "Cure" spell of the appropriate level. The item would be usable 3 times per day.
Currently, I'm looking at the following options:
4,600gp = [3,000gp as lesser metamagic rod (enlarge, extend, silent) + (4^2 x 100gp) skill competence] *only works on spells of 3rd level or lower, usable 3/day
4,000gp = [4,000gp as Gloves of Arrow Snatching, (as though having feat, without needing to meet pre-requisites)] *usable 2/day
6,400gp = [8,000gp for feat replication (as Spell Penetration from "Third Eye Penetrate" item or Two-Weapon Fighting from "Gloves of the Balanced Hand" item) + (4^2 x 100gp) skill competence / (5/3) for use 3 times a day] *usable 3/day
Or am I just overthinking the whole thing and should just give her the option to take the feat without meeting the skill requirements/bar the feat/make her take 4 cross-class ranks?
I don't want to put too much focus on crunch, since all of the players prefer having a colorful character rather than an OP character, but I also don't want to bend rules if I don't have to. Making her buy a magic item or finding one and having it count towards her wealth-by-level would be much preferable to me. Also, this is good practice for me to learn custom item creation rules (which we never much paid attention to in the past).
Thanks in advance to anyone that helps!
-Seth