Banaticus
2014-04-12, 02:26 AM
Summon Nature’s Ally II can summon a hippogriff, and the Monster Manual explicitly says they weigh a thousand pounds. They have a flying movement of 100' with average maneuverability, which means they can turn 45 degrees for free with every 5' they travel, a max 60 degree upward angle (one forward two up), and then can only spend 50' of their 100'movement going up. Hippogriffs take up a 10'x10' area.
There are five parts to this.
1. Flies straight across the face of the map for 5', gaining 10' and provoking an attack of opportunity. 15' total.
2. Changes direction 90°, flies 5' forward, gains 10'. 30' total. 30' total.
3. Changes direction 90°, flies 5' forward, gains 10'. 60' total. 60' total.
4. Flies 5' straight forward, gains 10' and the front square is now over the creature. 90' total.
5. Falls onto the creature (fall of 30').
In the Crashing section, the DMG says you can fall 500' in a round. If a Hippogriff has a 100' move, then it moved 90% of its move and has 10% the round left to fall. 10% of 500 is 50', so it has plenty of time left in the round to fall that 30'.
http://i9.photobucket.com/albums/a66/bubbajoe12345/hippogryphfallingattack_zpsda1ee03b.png
"For each 200 pounds of an object's weight, the object deals 1d6 points of damage, provided it falls at least 10 feet. Distance also comes into play, adding an additional 1d6 points of damage for every 10-foot increment it falls beyond the first (to a maximum of 20d6 points of damage)." That's 5d6 damage for the weight, and 2d6 for the height, for 7d6 unless you think that's X amount of damage dice for every 200 pounds in which case it's 10d6 damage
Simple summon nature's ally 2 spell, if animal's attacks couldn't possibly get through the monster's DR, have the animal fly up and dive bomb the monster, since that's the only way to damage the monster with that creature. This is a "splash attack", which is a ranged attack vs AC 5 (targets a grid intersection and automatically hits everything immediately around that intersection).
Here's the crux of the matter. It was the only way for that summoned animal to damage the monster. The animal would have been desummoned afterward and in this campaign it's never the same animal/creature which is summoned by a summon spell.
Is this an evil act? Are these creatures really "alive" or are they more like programmed constructs created by the spell? Is a suicide attack more evil than having a creature try to bodyblock a monster that it can't damage?
There are five parts to this.
1. Flies straight across the face of the map for 5', gaining 10' and provoking an attack of opportunity. 15' total.
2. Changes direction 90°, flies 5' forward, gains 10'. 30' total. 30' total.
3. Changes direction 90°, flies 5' forward, gains 10'. 60' total. 60' total.
4. Flies 5' straight forward, gains 10' and the front square is now over the creature. 90' total.
5. Falls onto the creature (fall of 30').
In the Crashing section, the DMG says you can fall 500' in a round. If a Hippogriff has a 100' move, then it moved 90% of its move and has 10% the round left to fall. 10% of 500 is 50', so it has plenty of time left in the round to fall that 30'.
http://i9.photobucket.com/albums/a66/bubbajoe12345/hippogryphfallingattack_zpsda1ee03b.png
"For each 200 pounds of an object's weight, the object deals 1d6 points of damage, provided it falls at least 10 feet. Distance also comes into play, adding an additional 1d6 points of damage for every 10-foot increment it falls beyond the first (to a maximum of 20d6 points of damage)." That's 5d6 damage for the weight, and 2d6 for the height, for 7d6 unless you think that's X amount of damage dice for every 200 pounds in which case it's 10d6 damage
Simple summon nature's ally 2 spell, if animal's attacks couldn't possibly get through the monster's DR, have the animal fly up and dive bomb the monster, since that's the only way to damage the monster with that creature. This is a "splash attack", which is a ranged attack vs AC 5 (targets a grid intersection and automatically hits everything immediately around that intersection).
Here's the crux of the matter. It was the only way for that summoned animal to damage the monster. The animal would have been desummoned afterward and in this campaign it's never the same animal/creature which is summoned by a summon spell.
Is this an evil act? Are these creatures really "alive" or are they more like programmed constructs created by the spell? Is a suicide attack more evil than having a creature try to bodyblock a monster that it can't damage?