Matthew
2007-02-07, 07:20 PM
I presented a Parry Feat many moons ago, but I have since upgraded it into a Parry Feat Tree! So, I thought I would present it. There is a Counter Attack Feat Tree that may be married to this, but I haven't got round to working out the high level kinks yet.
PARRY [GENERAL]
Prerequisite: Dexterity 13, Base Attack Bonus +1.
Benefit: During your action and when wielding a weapon or shield in your primary hand , you designate an opponent and receive a +1 Parry Bonus to Armour Class against melee attacks from that opponent. When you are Fighting Defensively or using the Total Defence action, this Parry Bonus increases to +2 and may be divided between up to two opponents. You can select new opponents on any action.
Special: A Fighter may select Parry as one of his Fighter Bonus Feats.
IMPROVED PARRY [GENERAL]
Prerequisite: Dexterity 13, Base attack Bonus +6, Parry.
Benefit: During your action and when wielding a weapon or shield in your primary hand , you designate an opponent and receive a +2 Parry Bonus to Armour Class against melee attacks from that opponent. Alternatively, you may divide this bonus between up to two opponents. When you are Fighting Defensively or using the Total Defence action, this Parry Bonus increases to +4 and may be divided between up to four opponents. You can select new opponents on any action.
Special: A Fighter may select Improved Parry as one of his Fighter Bonus Feats.
GREATER PARRY [GENERAL]
Prerequisite: Dexterity 13, Base Attack Bonus +11, Parry, Improved Parry.
Benefit: During your action and when wielding a weapon or shield in your primary hand , you designate an opponent and receive a +3 Parry Bonus to Armour Class against melee attacks from that opponent. Alternatively, you may divide this bonus between up to three opponents. When you are Fighting Defensively or using the Total Defence action, this Parry Bonus increases to +6 and may be divided between up to six opponents. You can select new opponents on any action.
Special: A Fighter may select Greater Parry as one of his Fighter Bonus Feats.
PERFECTED PARRY [GENERAL]
Prerequisite: Dexterity 13, Base Attack Bonus +16, Parry, Improved Parry, Greater Parry.
Benefit: During your action and when wielding a weapon or shield in your primary hand , you designate an opponent and receive a +4 Parry Bonus to Armour Class against melee attacks from that opponent. Alternatively, you may divide this bonus between up to four opponents. When you are Fighting Defensively or using the Total Defence action, this Parry Bonus increases to +8 and may be divided between up to eight opponents. You can select new opponents on any action.
Special: A Fighter may select Perfected Parry as one of his Fighter Bonus Feats.
PARRY [GENERAL]
Prerequisite: Dexterity 13, Base Attack Bonus +1.
Benefit: During your action and when wielding a weapon or shield in your primary hand , you designate an opponent and receive a +1 Parry Bonus to Armour Class against melee attacks from that opponent. When you are Fighting Defensively or using the Total Defence action, this Parry Bonus increases to +2 and may be divided between up to two opponents. You can select new opponents on any action.
Special: A Fighter may select Parry as one of his Fighter Bonus Feats.
IMPROVED PARRY [GENERAL]
Prerequisite: Dexterity 13, Base attack Bonus +6, Parry.
Benefit: During your action and when wielding a weapon or shield in your primary hand , you designate an opponent and receive a +2 Parry Bonus to Armour Class against melee attacks from that opponent. Alternatively, you may divide this bonus between up to two opponents. When you are Fighting Defensively or using the Total Defence action, this Parry Bonus increases to +4 and may be divided between up to four opponents. You can select new opponents on any action.
Special: A Fighter may select Improved Parry as one of his Fighter Bonus Feats.
GREATER PARRY [GENERAL]
Prerequisite: Dexterity 13, Base Attack Bonus +11, Parry, Improved Parry.
Benefit: During your action and when wielding a weapon or shield in your primary hand , you designate an opponent and receive a +3 Parry Bonus to Armour Class against melee attacks from that opponent. Alternatively, you may divide this bonus between up to three opponents. When you are Fighting Defensively or using the Total Defence action, this Parry Bonus increases to +6 and may be divided between up to six opponents. You can select new opponents on any action.
Special: A Fighter may select Greater Parry as one of his Fighter Bonus Feats.
PERFECTED PARRY [GENERAL]
Prerequisite: Dexterity 13, Base Attack Bonus +16, Parry, Improved Parry, Greater Parry.
Benefit: During your action and when wielding a weapon or shield in your primary hand , you designate an opponent and receive a +4 Parry Bonus to Armour Class against melee attacks from that opponent. Alternatively, you may divide this bonus between up to four opponents. When you are Fighting Defensively or using the Total Defence action, this Parry Bonus increases to +8 and may be divided between up to eight opponents. You can select new opponents on any action.
Special: A Fighter may select Perfected Parry as one of his Fighter Bonus Feats.