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View Full Version : Empire! Chief Hierarch meets with Qzare Hanyeo (Round 11) [private]



Rizban
2014-04-17, 03:06 PM
Chief Hierarch Zanper Fidious the Holy of the Priory of Ascension to meet with Qzare Xiu Hanyeo, a schedule made, the pieces set. The Chief Hierarch arrives and is announced to the Qzare.

Rizban
2014-04-18, 05:39 AM
Trade Offers

Region 34

Offer: Gold
Request: Drum Lizards
Duration: Indefinite


Region 36

Offer: Salt (their needed resource)
Request: Crops
Duration: Indefinite


Region 36

Offer: Gold and Silver
Request: Plate Armor and Ocean Faring technologies.
Duration: 1 or 2 rounds.

Morph Bark
2014-04-18, 05:43 AM
Xiu Hanyeo sat upon the silver throne, dressed in the minimal Salterri regalia. His crown of petrified wood and silver, including small spear-shaped protrusions, laid in his lap. A herald announced the Hierarch of Salteire to him, and he was let in. He gave the man a simple nod in greeting, not wishing to waste time with pleasantries, and awaiting him to speak.

Rizban
2014-04-18, 05:46 AM
The Chief Hierarch inclines his head in response, though with a bit more bow than nod to show respect.

"I thank you for meeting with me, Qzare Hanyeo."

What, if anything, do I already know about him?

Morph Bark
2014-04-18, 05:47 AM
Saw you posted while I was posting. Just as well, since I'm not sure how well my internet is going to be today.

Hanyeo accepts the offers of gold for drum lizards and crops for salt. However, he does not accept a trade of gold and silver for technologies at this time.

Perhaps we should put up some sort of formal alliance agreement between the Salterri and Salteire, including these trades.

Rizban
2014-04-18, 05:54 AM
A formal alliance document would be probably be for the best. The way I understood and interpreted the previous informal agreement is that the Priory is granted autonomy on matters of faith, and the Chief Hierarch is essentially appointed as governor over the region. The lands controlled by the Priory are effectively under a different "branch" of the Imperium's government but are still considered part of the empire and answer to the Qzare if not to the other government officials.

Rizban
2014-04-18, 07:10 AM
Something I just threw together to begin the process of codifying The Salterri Imperium as more than just a BBEG NPC and create rules for an alliance going forward. It still needs a bit, such as how new member nations are added, but I think it's pretty good so far. :smalltongue:

The Salterri Imperium
Participants: Salterri Imperium, Priory of Ascension

The Salterri Imperium exists as a unified empire with the goal of bringing peace, order, and civilization to the world. All provinces and protectorates of the empire agree to abide by the following requirements.

Leadership
Loyalty to the Qzare is absolute. As ruler of the Imperium, the Qzare maintains ultimate authority over the empire. The Qzare agrees never to rule unilateraly without the input of the Senate and provincial Governours unless necessary for the preservation of the Imperium.
Nations bonded into the Imperium by treaty or alliance shall retain their native leadership and traditional native methods of leader selection. Said leader is granted the Imperial Title of Provincial Governour and may use this title for all legal purposes. Traditional local titles for leadership may be retained and legally used, provided said titles are not Qzare, Emperor, Senator, or derivatives thereof.
Protectorates of the Imperium shall retain their native leadership, provided that said leadership at time of acquisition meets with the approval of the Qzare. Traditional native methods of leader selection will be honored, but new leaders must be approved by the Qzare or the Senate. Leaders of Imperial Protectorates are granted the Imperial Title of Provincial Lord and may use this title for all legal purposes. Traditional local titles for leadership may be retained and legally used, provided said titles are not Qzare, Emperor, Senator, Governour, or derivatives thereof.


Military
A Legion is defined as 1,000 armed and expertly trained soldiers or equivalent thereof.
Defensive Requirements
All Provinces and Protectorates must maintain a minimum of 1 Legion standing army in each province.
Each Provincial Governour must maintain a minimum additional force of 4 Legions ready to mobilize at a moment's notice to any region of the Imperium.
Each Provincial Lord must maintain a minimum additional force of 2 Legions and no more than 4 Legions for the same purpose.
The Imperium shall maintain a minimum of 1 Legion and no more than 4 Legions standing army in every province for the same purpose.
Military Limitations
The Imperium shall not house more then 4 Legions in any Province outside of the Homelands, except in times of war.
Provincial Governours shall not raise unreasonable military forces, as determined by the Senate, except in times of war.
Provincial Lords may not raise more than 2 Legions per provincial region in additional to the mobile force, except with permission in times of war.
Requirements and Responsibilities
No region will raise arms against another member of the Imperium, except in defense.
No region will militarily invade lands belonging to nations outside of the Imperium, except in times of war.
Should any region of the Imperium come under attack, all mobile forces as defined above shall immediately be sent to defend the populace.
Regions incapable of supporting the minimuns as laid out herein may be given special dispensastion until such time as they can meet the requirements.

Faith and Religion
The state officially recognizes and endorses the following religions: Hailings of the Silver Sea; Ascension.
Provincial Governours must adhere to a state approved faith, if necessary openly and publicly converting prior to claiming a leadership role in any Province or Protectorate. Provincial Lords may continue to practice their original faith, but conversion is preferable.
The clergy of all state approved faiths are granted autonomy to move through all Imperium lands spreading their beliefs without hindrance.
Members of unapproved, traditional faiths may continue to practice their beliefs within their traditional lands; however, spreading of such faiths to other regions is strictly forbidden.
No member of the Imperium may start or organize a new faith or religion.

Trade, Resources, & Technology
Imperial Provinces and Protectorates may make trade agreements as they see fit with the following requirements.
If a region of the Imperium has need of a resource you can provide, you must offer the resourc to that region before offering it to any nation outside of the Imperium.
No trade agreements of any sort may be made with any nations declared to be an enemy of the Imperium.
No technolgy of any kind may be given to any nation not belonging to the Imperium without approval of the Qzare or Senate.
All acquired technologies are to be shared openly with all members of the Imperium, though recipients of the technologies may still be required to provide resources in payment for the technology.

Representation
All Provincial Governours and Provincial Lords have the right to attend or send a duly appointed representative to the Comitatus Judex Primus, Court of the Chief Magistrate of the Salterri Imperium (http://www.giantitp.com/forums/showthread.php?340776-Comitatus-Judex-Primus-Court-of-the-Chief-Magistrate-of-the-Salterri-Imperium) [private thread, Salterri allies only]. Here, leaders may petition the Imperium or have grievances addressed.