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View Full Version : Brutabra vs. Raymond Fir (The Crowd Calls for Blood)



OMG PONIES
2014-04-22, 02:52 PM
The crowd is in an uproar as the two contestants are brought into the arena and unshackled in their opposing corners. The gigantic gates behind each of them would usually close with a deafening din of metal and stone, but any sound the gates would make is drowned out by those seeking entertainment. Both of them knew to expect this, but actually experiencing it was something else entirely. As the two fighters prepare to defend their lives, Raymond is the first off the blocks!

His vision is obscured, though, by thick smoke that has formed in his opponent's half of the arena. Likewise, he is obscured from view of any outside the smoke by his opaque red hemisphere.

http://i58.tinypic.com/ziufcx.jpg

Zeb, you're up!

Your eversmoking bottle remains from the last fight, but the effects are constrained to your half of the arena as per DMly ruling on what happens to battlefield control effects between fights so as to reduce the ability to spawnkill opponents.

Initiative Rolls (http://www.giantitp.com/forums/showthread.php?285748-Dice-Roller-Test-Thread-III&p=17349751&viewfull=1#post17349751)

Zeb
2014-04-22, 11:25 PM
"Cloudy with a chance of death? I wonder if I could get an underwater arena, so as not to deal with all these tricks?"

OOC: How many rounds to finish the last fight so I can put in correct buff timers?

Move forward to D17 whip in hand ready a spell if I see my opponent.
Position D17 ground level
Damage taken: none, 7 images and the one real halfling
Free action: Speak
Standard Action: Ready spell
Move action: forward 20

Buffs once there is an accurate round count


Ends Turn

Necroticplague
2014-04-23, 05:19 PM
Brutabra walks through the smoke, keeping senses out in case of wherever this enemy may be.

Full-round:double move to P11

Zeb
2014-04-24, 11:19 AM
OOC: Assuming your turn is over

"Why don't you come out of the smoke and let me teach the crowd once again about the Lady's gift?"

Float upward in D17 whip in hand, ready a spell if I see my opponent.
Position D17 5'up
Damage taken: none, 7 images and the one real halfling
Free action: Speak
Standard Action: Ready spell
Move action: float 5 feet up

Buffs once there is an accurate round count

Ends Turn

Necroticplague
2014-04-24, 06:12 PM
"Better Idea: You come in here so you can do that."

Ready an action to breath a line of lightning if he comes within 30 feet of me, empowered by entangling exhalation.
Damage:[roll0], DC23 for half, [roll]1d4 rounds entangled

End turn.

Zeb
2014-04-24, 09:13 PM
"They wont be able to see you die if we are within the smoke... come on out and lets have a look at you."

Position D17 5'up
Damage taken: none, 7 images and the one real halfling
Free action: Speak
Standard Action: Ready spell
Move action: Listen to try and locate Brutabra's square [roll0]

Buffs once there is an accurate round count

Ends Turn

OMG PONIES
2014-04-25, 05:59 AM
The two combatants taunt each other even though neither can see his quarry. Up in the audience, some are watching the unfolding drama with rapt attention. Others, though, didn't come for theater; they came for blood. "Aw, C'MON," one heckler shouts out, "quit dancin' and FIGHT!" His comment is met with grumbles of agreement from others around the arena.

http://i58.tinypic.com/ziufcx.jpg

Necroticplague, you're up!

I try to provide accurate round counts in the title of my posts. The last fight lasted 6 rounds, and this one has now had 3 go by. Since fights come one after the other, it's been 9 rounds now since the start of your last fight. Also, what spell are you readying? Please be sure to indicate or your action will be wasted.

Necroticplague
2014-04-25, 02:01 PM
Seeking at least some method of finding her currently unseen foe, Brutabra moves closer, grumbling to herself.
Move action to move to j10
Standard to invoke Magic Insight towards a20.
End turn.

Zeb
2014-04-25, 09:46 PM
"Well if you don't want to come out, do you mind if I cast a few buffs then?

The keener eared might her the rustling of a scroll being unfurled.


Position D17 5'up
Damage taken: none, 7 images and the one real halfling
Free action: Speak, draw scroll of raging flame from scroll bandoleer
Standard Action: Ready spell (Fiery Ray of Flame)
Move action: Listen to try and locate Brutabra's square [roll0]

Resources/spells/maneuvers expended this fight:

Buffs (rounds remaining)
Tiny hut Radius 20' centered B19 (7176)
Feather token whip (575)
Flame arrow(477)
See invis(478)
greater mirror image(39)
Levitate (4)
Pro Evil (3)
Cats grace (2)
Fox's Cunning (1)
Ends turn

Necroticplague
2014-04-26, 06:59 AM
"Knock yourself out, all the easier to find you."

Concentrate for another round on Magic Insight.

End turn

Zeb
2014-04-26, 09:04 PM
"Might be hard to see from in the smoke but I'm not hiding, bright red hemisphere over here in the corner, kinda hard to miss."


Move action listen check to locate Brutabra's square: [roll0]

If listen succeeds draw sling and flash bang
Else read scroll of Raging Flames

Position D17 5'up
Damage taken: none, 7 images and the one real halfling
Free action: Speak
Move action: Listen to try and locate Brutabra's square Above
Standard Action: Read scroll or draw sling

Resources/spells/maneuvers expended this fight:

Buffs (rounds remaining)
Tiny hut Radius 20' centered B19 (7175)
Feather token whip (574)
Flame arrow(476)
See invis(477)
greater mirror image(38)
Levitate (3)
Pro Evil (2)
Cats grace (1)


Ends turn

Necroticplague
2014-04-26, 09:48 PM
Brutabra seems to go silent as if thinking deeply on something more significant than all the idle banter.

Concentrate for third round on Detect Magic.

End turn, but it seems we both need to wait for the DM to tell us some things.