Getsugaru
2014-04-23, 06:09 PM
Something I have noticed with many monsters is that they often have a higher bonus to a skill than they could from skill points per level, even some that have no other explanation (whether it be feats, climb/swim speeds, etc.). So, I was wondering how do you determine Racial Skill bonuses (as they are the only explanation I could find)?
Ex: Yuan-Ti Holy Guardians have 8 Monstrous Humanoid HD and an INT of 19. They have both a climb speed and a swim speed, along with their Chameleon power granting a +10 to Hide. It gets Alertness as a bonus feat. Its skills are as follows:
Climb: +11
Concentration: +13
Craft (Any): +16
Hide: +10
Knowledge (Religion): +15
Listen: +17
Spot: +17
Swim: +10
If we remove the known bonuses, we get:
Climb: +3
Concentration: +13
Craft (Any): +16
Knowledge (Religion): +15
Listen: +15
Spot: +15
Swim: +2
At 8HD with +4 from INT, He'd have a total of 66 Skill Points, with a maximum rank in each of +11. So, Playground, how does this work?
Ex: Yuan-Ti Holy Guardians have 8 Monstrous Humanoid HD and an INT of 19. They have both a climb speed and a swim speed, along with their Chameleon power granting a +10 to Hide. It gets Alertness as a bonus feat. Its skills are as follows:
Climb: +11
Concentration: +13
Craft (Any): +16
Hide: +10
Knowledge (Religion): +15
Listen: +17
Spot: +17
Swim: +10
If we remove the known bonuses, we get:
Climb: +3
Concentration: +13
Craft (Any): +16
Knowledge (Religion): +15
Listen: +15
Spot: +15
Swim: +2
At 8HD with +4 from INT, He'd have a total of 66 Skill Points, with a maximum rank in each of +11. So, Playground, how does this work?