GoblinToof
2014-04-26, 08:54 AM
Hey guys, GoblinToof here.
I'm looking at building a Bard/Barbarian for a pathfinder + 3.0 game in the near future. I have so many options it's making me a little buggy. Basically everything is allowed. EVERYTHING.
What I'm looking for are some build suggestions and general advice on how to play a character like this! My friend suggested making a Bardbarian build on side A, and synthesist summoner on side B (mostly because of ridiculous ability bonuses, natural armor, increased HP etc.. )
What do you fine Gents think of that suggestion?
Some important things to note: my DM made his own custom races that are wonderfully broken, no joke. So I'd be a fool not to take them. Here's the one I was looking at:
Something Something Roleplay Appropriate -
Mechanical Benies:
+4 Str, +2Dex, +2 Con, -2 Int, -2 Wis
* 5 foot Reach
*Darkvision
* Base land speed 50’
Desert born Feats Endurance ,Run (Improved unarmed strike)
*+2 natural Armor
*+2 bonus on Perception and Stealth skills.+2 additional to stealth in desert areas. Perform (Dance) as class skill.
Yikes! No LA, no nuthin'! This race is nuts. So yeah, imma snap that up. Ability score generation is 3d6 drop lowest or 32 point buy.
What I'm going for is a third level build that can kick a lot of wizard boo-tay. According to the GM, once I hit third level I will be forced to square off against other spellcasters (just one I think) in a crazy mage duel of Epic Consequence (TM)
We will be given between one and three rounds (i'm going to plan for one) to prepare before the fight starts. The only rule is to "disable" the enemy caster. Probably start reasonably close to one another (under 60ft I'm guessing)
I love Bards. I love smashing things. I've heard that Arcane Strike is a sweet feat to throw in, and I've also been advised to throw in some DragonFire Inspiration shenanigans. But I'm feeling overwhelmed!
I'm in over my head!
Can the board suggest anything to help me out?
I'd be super grateful!
Thanks!
GoblinTOOOOOOOOOOOOOOOOOOOOOF!
I'm looking at building a Bard/Barbarian for a pathfinder + 3.0 game in the near future. I have so many options it's making me a little buggy. Basically everything is allowed. EVERYTHING.
What I'm looking for are some build suggestions and general advice on how to play a character like this! My friend suggested making a Bardbarian build on side A, and synthesist summoner on side B (mostly because of ridiculous ability bonuses, natural armor, increased HP etc.. )
What do you fine Gents think of that suggestion?
Some important things to note: my DM made his own custom races that are wonderfully broken, no joke. So I'd be a fool not to take them. Here's the one I was looking at:
Something Something Roleplay Appropriate -
Mechanical Benies:
+4 Str, +2Dex, +2 Con, -2 Int, -2 Wis
* 5 foot Reach
*Darkvision
* Base land speed 50’
Desert born Feats Endurance ,Run (Improved unarmed strike)
*+2 natural Armor
*+2 bonus on Perception and Stealth skills.+2 additional to stealth in desert areas. Perform (Dance) as class skill.
Yikes! No LA, no nuthin'! This race is nuts. So yeah, imma snap that up. Ability score generation is 3d6 drop lowest or 32 point buy.
What I'm going for is a third level build that can kick a lot of wizard boo-tay. According to the GM, once I hit third level I will be forced to square off against other spellcasters (just one I think) in a crazy mage duel of Epic Consequence (TM)
We will be given between one and three rounds (i'm going to plan for one) to prepare before the fight starts. The only rule is to "disable" the enemy caster. Probably start reasonably close to one another (under 60ft I'm guessing)
I love Bards. I love smashing things. I've heard that Arcane Strike is a sweet feat to throw in, and I've also been advised to throw in some DragonFire Inspiration shenanigans. But I'm feeling overwhelmed!
I'm in over my head!
Can the board suggest anything to help me out?
I'd be super grateful!
Thanks!
GoblinTOOOOOOOOOOOOOOOOOOOOOF!