PDA

View Full Version : D&D 3.x Class Tap into the barbaric power of the dragon: Dragonic berzerker



Rfkannen
2014-05-01, 06:47 PM
Many people through the world revere dragons, and try to tap into their power. The few who have this draconic blood usual fallow the path of magic and become sorcerers, yet their are some that tap into the raw force of a dragon and incorporate it into their rage, these people are known as the dragonic berserkers.RequirementsBase Attack Bonus: +7Feats: Power Attack (http://dndtools.eu/feats/players-handbook-v35--6/power-attack--2208/)Special: Rage or frenzy ability. Able to speak draconic.
Hit died12
Skill points4 + Int
Class Features
Rage +1/Day (Ex): When a Dragonic Berzerker reaches level 2, the number of times per day that he can enter a state of rage or frenzy increases by one. For example, a 7th-level barbarian/2nd level Dragonic Berzerker can rage three times per day. If that character were to gain one more barbarian level, he could rage four times per day.
Raging Wings (Ex (http://www.d20srd.org/srd/specialAbilities.htm#extraordinaryAbilities))At 4th level, while raging a dragonic bezerker grows a set of draconic wings. He may now fly at a speed equal to his normal land speed, with average maneuverability.
Draconic blood (Ex or Sp): At 1st level, you must chose the type of dragon that you get your power from. Some adaptations are extraordinary abilities that are always active; others are spell- like abilities that you can activate at will. Spell-like abilities have a caster level equal to your class level and a save DC equal to 10 + spell level + Cha modifier.Black—Water Breathing (Ex): You can breathe underwater indefinitely and can freely use spells and other abilities underwater (always active).Blue— Ventriloquism (Sp): As the spell (at will).Brass— Endure Elements (Sp): As the spell, except you can only target yourself (at will).Bronze—Water Breathing (Ex): You can breathe underwater indefinitely and can freely use spells and other abilities underwater (always active).Copper— Spider Climb (Sp): As the spell, except you can only target yourself (at will).Gold—Water Breathing (Ex): You can breathe underwater indefinitely and can freely use spells and other abilities underwater (always active).Green—Water Breathing (Ex): You can breathe underwater indefinitely and can freely use spells and other abilities underwater (always active).Red—Treasure Seeker (Ex): You gain a +5 competence bonus on Appraise and Search checks (always active).Silver— Feather Fall (Sp): As the spell, except you can only target yourself (at will). White—Icewalker (Ex): You can walk across icy surfaces without reducing your speed or making Balance checks (always active).

Claws and Bite (Ex (http://www.d20srd.org/srd/specialAbilities.htm#extraordinaryAbilities))At 1st level, a Dragonic Berserker gains claw and bite attacks if he does not already have them. Use the values below or the disciple’s base claw and bite damage values, whichever are greater.


Size
Bite Damage
Claw Damage


Small
1d4
1d3


Medium
1d6
1d4


Large
1d8
1d6




A Dragonic Berserker is considered proficient (http://www.d20srd.org/srd/combat/combatModifiers.htm#weaponArmorAndShieldProficienc y) with these attacks. When making a full attack (http://www.d20srd.org/srd/combat/actionsInCombat.htm#fullAttack), a dragonic berzerker uses his full base attack bonus with his bite attack but takes a -5 penalty on claw attacks. The Multiattack (http://www.d20srd.org/srd/monsterFeats.htm#multiattack) feat reduces this penalty to only -2.
Dragonic rager: while raging a Dragonic Berserker gets the following effects. is breath weapon (http://www.d20srd.org/srd/prestigeClasses/dragonDisciple.htm#breathWeapon) reaches full strength (as noted above), and he gains +4 to Strength and +2 to Charisma. His natural armor bonus (http://www.d20srd.org/srd/theBasics.htm#naturalArmorBonus) increases to +4, and he acquires low-light vision (http://www.d20srd.org/srd/specialAbilities.htm#lowLightVision), 60-foot darkvision (http://www.d20srd.org/srd/specialAbilities.htm#darkvision), immunity to sleep (http://www.d20srd.org/srd/spells/sleep.htm) and paralysis (http://www.d20srd.org/srd/specialAbilities.htm#paralysis) effects, and immunity to the energy type used by his breath weapon.
At 3rd level, a dragonic berzerker gains a minor breath weapon (http://www.d20srd.org/srd/specialAbilities.htm#breathWeapon). The type and shape depend on the dragon variety whose heritage he enjoys (see below). Regardless of the ancestor, the breath weapon deals 6d8 points of damage of the appropriate energy Regardless of its strength, the breath weapon can be used only once per day. Use all the rules for dragon breath weapons except as specified here.The DC of the breath weapon is 10 + class level + Con modifier.A line-shaped breath weapon is 5 feet high, 5 feet wide, and 60 feet long. A cone-shaped breath weapon is 30 feet long.



Dragon Size
Line1 (Length)
Cone2 (Length)




A line is always 5 feet high and 5 feet wide.
A cone is as high and wide as its length.






Tiny (http://www.d20srd.org/srd/combat/movementPositionAndDistance.htm#bigandLittleCreatu resInCombat)
30 ft.
15 ft.


Small (http://www.d20srd.org/srd/combat/movementPositionAndDistance.htm#bigandLittleCreatu resInCombat)
40 ft.
20 ft.


Medium (http://www.d20srd.org/srd/combat/movementPositionAndDistance.htm#bigandLittleCreatu resInCombat)
60 ft.
30 ft.


Large (http://www.d20srd.org/srd/combat/movementPositionAndDistance.htm#bigandLittleCreatu resInCombat)
80 ft.
40 ft.


Huge (http://www.d20srd.org/srd/combat/movementPositionAndDistance.htm#bigandLittleCreatu resInCombat)
100 ft.
50 ft.


Gargantuan (http://www.d20srd.org/srd/combat/movementPositionAndDistance.htm#bigandLittleCreatu resInCombat)
120 ft.
60 ft.


Colossal (http://www.d20srd.org/srd/combat/movementPositionAndDistance.htm#bigandLittleCreatu resInCombat)
140 ft.
70 ft.






Dragon Form (Su): Whenever Dragonic Berzerker enters a rage or frenzy, he can choose to assume young dragon form(similar to the polymorph (http://dndtools.eu/spells/players-handbook-v35--6/polymorph--2854/)spell). He must remain in young dragon form until the end of his rage or frenzy. When his rage or frenzy ends, the Dragon warrior immediately returns to his own form. The number of times a Dragon warrior can assume Dragon formis the number of times per day he enters a rage or frenzy.The bear warrior retains the normal +2 bonus on Will saves and —2 penalty to Armor Class while raging. As normal for polymorph (http://dndtools.eu/spells/players-handbook-v35--6/polymorph--2854/), the Dragon warrior gains the dragon form's physical qualities (including size, movement, natural armor bonus, natural weapons - exept breath, space, and reach), . The transformation lasts for the duration of the rage or frenzy.Unlike with the polymorph spell, a Dragon Warrior doesn't gain the dragon's Strength, Dexterity, and Constitution scores when he takes bear form, nor does he regain any hit points when he transforms. However, his current hit points increase due to his new Constitution, as normal for a rage ability.
Dragon incarnate: a dragonic berzerker may choose to use all dragonic berzerker abilities exept dragon form when not in a rage.

Advancement

Level

BAB

Fort Save

Ref Save

Will Save

Special



1st

+1

+2

+0

+0

Claws and bite



2nd

+2

+3

+0

+0

Rage +1/day



3rd

+3

+3

+1

+1

Breath weapon



4th

+4

+4

+1

+1

Raging wings



5th

+5

+4

+1

+1

Dragonic rager



6th
+6
+5
+2
+2
Dragon form
Dragon incarnate




































Class skills

Skill name

Key ability

Trained only

Armor check penalty



Climb (http://dndtools.eu/skills/climb/)

STR

https://lh6.googleusercontent.com/JD_E0789KsyQcf57SXiS6I5SF-XfJr8Kol9RuG1sKfHzJgFrU-XrbTZNWR88VhwTHaKNuRKtI8Tpu2fHLBlyC4wwPvuTsObltg7k _IddLeQJwnjVkgbyH1sEdoMi19QjVA

https://lh4.googleusercontent.com/fPvjXToRAEZuVKChcy_iGfLjsiWTywD_gPNNZHXjLnpvn4BrY5 8_F6mSWsib0On26FfCDZCsUo5HN1pJtD0ySWZ8KbniqhfloY9D YQJhKAVPFbUVVmg0l5Xa2qdn1G_ZtA



Handle Animal (http://dndtools.eu/skills/handle-animal/)

CHA

https://lh5.googleusercontent.com/C9JJjNEYlSRX5LReLwgRqxvzlWrYrFv2aTM16Wdjc3ROVoR0lG 5mqjklD_4wyEOFobaZ3KFRfDeTsSFcPawlVgZHXxWVPZhJWQNY jUZK4puR2W0kqFjKAdYJ7hc5zwmNiQ

https://lh3.googleusercontent.com/1YRfK6CzV8ukHieJ_iO4f3MEddJU043_wxEWCxaCFftGYxUoYz uVGm8AiDJNs7NwT-xKVvNL6cpY6vqRl-h0YhnWKn9jU9zu2T9M70Iw69E-WkARlmtn35Akxbo_Sf4-Tw



Intimidate (http://dndtools.eu/skills/intimidate/)

CHA

https://lh5.googleusercontent.com/FudIfj65ns4NoREgvWZ3WFxIigPq2CjfWhwUsU7UGEmDcigq8U wHzXKknzpsEhInN8yYJxD6k_hMVe069-zuLj9wcNSmsEpl1woKTPxQHuT56sF562of6zMwwS9a8XIbcQ

https://lh5.googleusercontent.com/Z4AJn3IVqsCpuo0WNH8Cv6lZwMBzeOGnJ5ZoKA-GjytcOEcXG2NOuMQ6Rfajxbz8upkvCmjFPJTLJ1tBVXY46eyb5 T3-sLfqLRPwuyBcUPwmRa_Dg_rQBsJ0a14ImvPfZA



Ride (http://dndtools.eu/skills/ride/)

DEX

https://lh3.googleusercontent.com/aCyKAUJoEnphaXMaDVINzUqgQs43oPYHdzeIwjEIc8E5hDl8sb 2neDHLJxTT-6hNjGwmcYwwBfR1ttbnzaOPjeFtUSBrCAw1YAQV4DM_VjWGGZM eTV7yMIduRnt2stCCgQ

https://lh6.googleusercontent.com/ofnTQFWWU8D-MvqNPJkfksKlOwFi6-PDjL-NMb1OKl7jwI1JXxuEgAPhQuSwqq0UuUD4JXDarQBRmfo_G6S2V kaymipDmddpb2270kmhjKrUWZcGamuRGLR2oJhfXqiEGw



Survival (http://dndtools.eu/skills/survival/)

WIS

https://lh6.googleusercontent.com/UQR4SzxO4QIhjZEv9PuTNeWO81MN2DzeEJtpxjvZ8Zb8JKS_y6 ubfq4SxOuxFbf0LZHHtAXGLaKbiDdK5YHC7ZeEpnb5VRNxSbOT YY2OpJ3tbBviwFT8LAvk4bMP0JXGrg

https://lh6.googleusercontent.com/qgaoc251Pr7T2gxIDmTOJ6WSRfk_0hM36KJ3_Kn4XfAtu9cNwH v-B-vegwc705rh4jb7bC16PKhSgoLLPkM4YztnrxtQjzGME23LgTb1 _d6t_ya2EDYnxxIntkLmk4GYkA



Swim (http://dndtools.eu/skills/swim/)

STR

https://lh6.googleusercontent.com/CiWZME5yE41PQxoltndhokDtHATfOf_Ittn0o_qPtcD6mko1Gt Yd7uIIj8649Da9ILBN1jo9zgLTkP_cAl3JX5BJ1jkTmc2AaXs5 kf8oLTCzd_faQuY5Qnmp2lA7TqbcFg

https://lh4.googleusercontent.com/AA9rykAdoY1wEuqvfsqGm_oPrxDC3M31kPpEqnJcPlYfQPKSqy M2fq1__-AZ9ThLk7Iz1Z70L-1PKMupM0vL6gRTPw3MoekZKuH0rb65jT4CmQWZzwmc5cWrHgpv IMysOA




Also appears in

Hey this is my first attempt at homebrewing a prestige class, would love to hear any ideas or critisism